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Cards similar to Hex Parasite (400)

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Yotian Frontliner

Yotian Frontliner

Artifact Creature — Soldier (1/1)

Whenever Yotian Frontliner attacks, another target creature you control gets +1/+1 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

4.3 /10
$0.15
Augmenting Automaton

Augmenting Automaton

Artifact Creature — Construct (1/1)

: Augmenting Automaton gets +1/+1 until end of turn.

1.6 /10
$0.02
Roterothopter

Roterothopter

Artifact Creature — Thopter (0/2)

Flying
: Roterothopter gets +1/+0 until end of turn. Activate no more than twice each turn.

3.8 /10
$0.18
Signal Pest

Signal Pest

Artifact Creature — Pest (0/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Signal Pest can't be blocked except by creatures with flying or reach.

8.5 /10
$0.52
Sawtooth Thresher

Sawtooth Thresher

Artifact Creature — Construct (1/1)

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn.

1 /10
$0.07
Elusive Otter  Groves Bounty

Elusive Otter // Grove's Bounty

Creature — Otter // Sorcery — Adventure (1/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creatures with power less than Elusive Otter's power can't block it.

Grove's Bounty

Distribute X +1/+1 counters among any number of target creatures you control. (Then exile this card. You may cast the creature later from exile.)

7.1 /10
$0.22
Vector Asp

Vector Asp

Artifact Creature — Phyrexian Snake (1/1)

: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

5.3 /10
$0.14
Zabaz the Glimmerwasp

Zabaz, the Glimmerwasp

Legendary Artifact Creature — Insect (0/0)

Modular 1
If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead.
: Destroy target artifact you control.
: Zabaz, the Glimmerwasp gains flying until end of turn.

6.6 /10
$0.21
Locthwain Gargoyle

Locthwain Gargoyle

Artifact Creature — Gargoyle (0/3)

: Locthwain Gargoyle gets +2/+0 and gains flying until end of turn.

3.2 /10
$0.03
Soldevi Simulacrum

Soldevi Simulacrum

Artifact Creature — Soldier (2/4)

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
: Soldevi Simulacrum gets +1/+0 until end of turn.

0.4 /10
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Jawbone Skulkin

Jawbone Skulkin

Artifact Creature — Scarecrow (1/1)

: Target red creature gains haste until end of turn.

5.6 /10
$0.21
Walking Bulwark

Walking Bulwark

Artifact Creature — Golem (0/3)

Defender
: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.

7.6 /10
$0.09
Adventuring Gear

Adventuring Gear

Artifact — Equipment

Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

5.7 /10
$0.20
Cheeky HouseMouse  Squeak By

Cheeky House-Mouse // Squeak By

Creature — Mouse // Sorcery — Adventure (2/1)



Squeak By

Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn.

4.3 /10
$0.06
StrengthTesting Hammer

Strength-Testing Hammer

Artifact — Equipment

Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.
Equip

8.1 /10
$0.76
Celebr8000

Celebr-8000

Artifact Creature — Clown Robot (3/3)

At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, Celebr-8000 gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn.
• 2 — menace
• 3 — vigilance
• 4 — lifelink
• 5 — flying
• 6 — indestructible

6.9 /10
$0.62
Clockwork Beetle

Clockwork Beetle

Artifact Creature — Insect (0/0)

Clockwork Beetle enters the battlefield with two +1/+1 counters on it.
Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.

4.2 /10
$0.10
Horrible Hordes

Horrible Hordes

Artifact Creature — Spirit (2/2)

Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

0.9 /10
$0.26
Ichorclaw Myr

Ichorclaw Myr

Artifact Creature — Phyrexian Myr (1/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn.

9 /10
$0.47
Sparring Golem

Sparring Golem

Artifact Creature — Golem (2/2)

Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

0.8 /10
$0.11
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