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Cards similar to Hidden Horror (400)

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Nimana Skydancer

Nimana Skydancer

Creature — Human Rogue (2/1)

Flash
Flying
When Nimana Skydancer enters the battlefield, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)

3.9 /10
$0.05
Orcish Bowmasters

Orcish Bowmasters

Creature — Orc Archer (1/1)

Flash
When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.

9.8 /10
~$35
Passageway Seer

Passageway Seer

Creature — Tiefling Warlock (2/2)

Lifelink
When Passageway Seer enters the battlefield, you take the initiative.
At the beginning of your end step, if you have the initiative, put a +1/+1 counter on Passageway Seer.

6.8 /10
$0.08
Phyrexian Rager

Phyrexian Rager

Creature — Phyrexian Horror (2/2)

When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.

8.5 /10
$0.04
Plasmancer

Plasmancer

Artifact Creature — Necron Wizard (3/3)

Flying
Dynastic Advisor — When Plasmancer enters the battlefield, search your library for a basic Swamp card, reveal it, put it into your hand, then shuffle.

6.4 /10
$0.08
Priest of Gix

Priest of Gix

Creature — Phyrexian Human Cleric Minion (2/1)

When Priest of Gix enters the battlefield, add .

7.5 /10
$1.30
Putrid Cyclops

Putrid Cyclops

Creature — Zombie Cyclops (3/3)

When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

0 /10
$0.03
Rathi Fiend

Rathi Fiend

Creature — Phyrexian Horror Mercenary (2/2)

When Rathi Fiend enters the battlefield, each player loses 3 life.
, : Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

1.9 /10
$0.16
Renegade Reaper

Renegade Reaper

Creature — Angel Berserker (2/3)

Flying
When Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.)

4.7 /10
$0.09
Returned Centaur

Returned Centaur

Creature — Zombie Centaur (2/4)

When Returned Centaur enters the battlefield, target player mills four cards.

3.7 /10
$0.05
Scavenging Harpy

Scavenging Harpy

Creature — Harpy (2/1)

Flying
When Scavenging Harpy enters the battlefield, exile target card from an opponent's graveyard.

1 /10
$0.02
Sedraxis Alchemist

Sedraxis Alchemist

Creature — Zombie Wizard (2/2)

When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.

4.1 /10
$0.15
Serpent Warrior

Serpent Warrior

Creature — Snake Warrior (3/3)

When Serpent Warrior enters the battlefield, you lose 3 life.

0.1 /10
$0.20
Skeleton Archer

Skeleton Archer

Creature — Skeleton Archer (3/3)

When Skeleton Archer enters the battlefield, it deals 1 damage to any target.

3.3 /10
$0.09
Skullcap Snail

Skullcap Snail

Creature — Fungus Snail (1/1)

When Skullcap Snail enters the battlefield, target opponent exiles a card from their hand.

4 /10
$0.03
Skymarch Bloodletter

Skymarch Bloodletter

Creature — Vampire Soldier (2/2)

Flying
When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life.

4 /10
$0.06
Smuggler Captain

Smuggler Captain

Creature — Human Pirate (2/2)

Draft Smuggler Captain face up.
As you draft a card, you may reveal it, note its name, then turn Smuggler Captain face down.
When Smuggler Captain enters the battlefield, you may search your library for a card with a name you noted for cards named Smuggler Captain, reveal it, put it into your hand, then shuffle.

0.1 /10
$0.10
Starving Revenant

Starving Revenant

Creature — Spirit Horror (4/4)

When Starving Revenant enters the battlefield, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life.
Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life.

6.8 /10
$0.16
SteadyHanded Mook

Steady-Handed Mook

Creature — Human Rigger (1/1)

Deathtouch
When Steady-Handed Mook enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

10 /10
$0.04
Stromkirk Mentor

Stromkirk Mentor

Creature — Vampire Soldier (4/2)

When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.

2.1 /10
$0.07
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