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Cards similar to High Ground (400)

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Epharas Radiance

Ephara's Radiance

Enchantment — Aura

Enchant creature
Enchanted creature has ", : You gain 3 life."

2.9 /10
$0.02
Equinox

Equinox

Enchantment — Aura

Enchant land
Enchanted land has ": Counter target spell if it would destroy a land you control."

3.2 /10
$0.90
Flickering Ward

Flickering Ward

Enchantment — Aura

Enchant creature
As Flickering Ward enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.
: Return Flickering Ward to its owner's hand.

8.2 /10
$6.13
Fylgja

Fylgja

Enchantment — Aura

Enchant creature
Fylgja enters the battlefield with four healing counters on it.
Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn.
: Put a healing counter on Fylgja.

1 /10
$0.07
Gift of Granite

Gift of Granite

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +0/+2.

4.7 /10
$0.19
Green Ward

Green Ward

Enchantment — Aura

Enchant creature
Enchanted creature has protection from green. This effect doesn't remove Green Ward.

2.9 /10
$0.25
Gryffs Boon

Gryff's Boon

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+0 and has flying.
: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate only as a sorcery.

8 /10
$0.17
Guard Duty

Guard Duty

Enchantment — Aura

Enchant creature
Enchanted creature has defender.

3.1 /10
$0.04
Guildscorn Ward

Guildscorn Ward

Enchantment — Aura

Enchant creature
Enchanted creature has protection from multicolored.

4.6 /10
$0.08
Guilty Conscience

Guilty Conscience

Enchantment — Aura

Enchant creature
Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature.

6.3 /10
$0.50
Holy Armor

Holy Armor

Enchantment — Aura

Enchant creature
Enchanted creature gets +0/+2.
: Enchanted creature gets +0/+1 until end of turn.

2.2 /10
$0.12
Holy Strength

Holy Strength

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+2.

3.7 /10
$0.19
Hopeful Eidolon

Hopeful Eidolon

Enchantment Creature — Spirit (1/1)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Enchanted creature gets +1/+1 and has lifelink.

5.5 /10
$0.07
Hyena Umbra

Hyena Umbra

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has first strike.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

9.3 /10
$0.22
Inheritance

Inheritance

Enchantment

Whenever a creature dies, you may pay . If you do, draw a card.

3.3 /10
--
Ionas Blessing

Iona's Blessing

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.

4 /10
$0.07
Lance

Lance

Enchantment — Aura

Enchant creature
Enchanted creature has first strike.

1.1 /10
$0.23
Land Tax

Land Tax

Enchantment

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

9.8 /10
--
Legions Landing  Adanto the First Fort

Legion's Landing // Adanto, the First Fort

Legendary Enchantment // Legendary Land

When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
When you attack with three or more creatures, transform Legion's Landing.

Adanto, the First Fort

(Transforms from Legion's Landing.)
: Add .
, : Create a 1/1 white Vampire creature token with lifelink.

9.2 /10
$3.93
Mask of Law and Grace

Mask of Law and Grace

Enchantment — Aura

Enchant creature
Enchanted creature has protection from black and from red.

7.2 /10
$0.52
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