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Cards similar to Hillcomber Giant (400)

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Befriending the Moths  Imperial Moth

Befriending the Moths // Imperial Moth

Enchantment — Saga // Enchantment Creature — Insect (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Target creature you control gets +1/+1 and gains flying until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Imperial Moth

Flying

5.5 /10
$0.04
Belfry Spirit

Belfry Spirit

Creature — Spirit (1/1)

Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.

3.3 /10
$0.13
Benalish Commander

Benalish Commander

Creature — Human Soldier (0/0)

Benalish Commander's power and toughness are each equal to the number of Soldiers you control.
Suspend X—. X can't be 0.
Whenever a time counter is removed from Benalish Commander while it's exiled, create a 1/1 white Soldier creature token.

5.9 /10
$0.43
Benalish Emissary

Benalish Emissary

Creature — Human Wizard (1/4)

Kicker (You may pay an additional as you cast this spell.)
When Benalish Emissary enters the battlefield, if it was kicked, destroy target land.

0.5 /10
$0.25
Benalish Heralds

Benalish Heralds

Creature — Human Soldier (2/4)

, : Draw a card.

0.1 /10
$0.17
Benalish Infantry

Benalish Infantry

Creature — Human Soldier (1/3)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2.7 /10
$0.12
Benalish Knight

Benalish Knight

Creature — Human Knight (2/2)

Flash (You may cast this spell any time you could cast an instant.)
First strike (This creature deals combat damage before creatures without first strike.)

2.5 /10
$0.13
Benalish Lancer

Benalish Lancer

Creature — Human Knight (2/2)

Kicker (You may pay an additional as you cast this spell.)
If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike.

0.5 /10
$0.07
Benalish Marshal

Benalish Marshal

Creature — Human Knight (3/3)

Other creatures you control get +1/+1.

8.1 /10
$0.41
Benalish Veteran

Benalish Veteran

Creature — Human Soldier (2/2)

Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.

0.4 /10
$0.05
Benevolent Ancestor

Benevolent Ancestor

Creature — Spirit (0/4)

Defender (This creature can't attack.)
: Prevent the next 1 damage that would be dealt to any target this turn.

1.4 /10
$0.06
Bennie Bracks Zoologist

Bennie Bracks, Zoologist

Legendary Creature — Elf Druid (3/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
At the beginning of each end step, if you created a token this turn, draw a card.

9.4 /10
$4.82
Bereaved Survivor  Dauntless Avenger

Bereaved Survivor // Dauntless Avenger

Creature — Human Peasant // Creature — Human Soldier (2/1)

When another creature you control dies, transform Bereaved Survivor.

Dauntless Avenger

Whenever Dauntless Avenger attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking.

5.2 /10
$0.09
Beregond of the Guard

Beregond of the Guard

Legendary Creature — Human Soldier (3/3)

Whenever Beregond of the Guard or another Human enters the battlefield under your control, creatures you control get +1/+1 and gain vigilance until end of turn.

8 /10
$0.30
Bill the Pony

Bill the Pony

Legendary Creature — Horse (1/4)

When Bill the Pony enters the battlefield, create two Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.

7.1 /10
$0.03
Bishop of Binding

Bishop of Binding

Creature — Vampire Cleric (1/1)

When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield.
Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.

4.9 /10
$0.23
Bishop of Rebirth

Bishop of Rebirth

Creature — Vampire Cleric (3/4)

Vigilance
Whenever Bishop of Rebirth attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield.

7.5 /10
$0.45
Blade Instructor

Blade Instructor

Creature — Human Soldier (3/1)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

2.7 /10
$0.02
Blade Splicer

Blade Splicer

Creature — Phyrexian Human Artificer (1/1)

When Blade Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golems you control have first strike.

8.6 /10
$0.24
BladeBlizzard Kitsune

Blade-Blizzard Kitsune

Creature — Fox Ninja (2/2)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Double strike

4.1 /10
$0.03
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