Creature — Human Soldier (2/2)
Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each turn.
Creature — Human Soldier (2/2)
Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)
Creature — Human Knight (2/2)
First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Fiendslayer Paladin can't be the target of black or red spells your opponents control.
Creature — Human Shaman (2/3)
Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.
Creature — Spirit (3/1)
, Exile three cards from your graveyard: Fleeting Spirit gains first strike until end of turn.
Discard a card: Exile Fleeting Spirit. Return it to the battlefield under its owner's control at the beginning of the next end step.
Artifact Creature — Equipment Insect (2/2)
First strike
Equipped creature has first strike.
At the beginning of your upkeep, a random artifact card in your hand perpetually gains "This spell costs less to cast."
Reconfigure
Creature — Dwarf Knight (2/3)
First strike
Celebration — Gallant Pie-Wielder has double strike as long as two or more nonland permanents entered the battlefield under your control this turn.
Creature — Dwarf Pilot (2/1)
First strike
Whenever Gearshift Ace crews a Vehicle, that Vehicle gains first strike until end of turn.
Creature — Viashino Warrior (2/1)
First strike
: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Activate only once each turn.
Legendary Enchantment Creature — Shrine (2/2)
First strike
At the beginning of your end step, you may pay . When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.
Creature — Goblin Warrior (2/2)
First strike
Goblin Brawler can't be equipped.
Creature — Goblin Warrior (3/3)
First strike
When Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control.
Creature — Goblin (2/2)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of each combat, unless you pay , whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.
Creature — Goblin Rogue (2/2)
First strike
At the beginning of your upkeep, reveal a card from your hand at random.
Creature — Goblin Rogue (2/1)
First strike
At the beginning of each opponent's end step, that player creates a 1/1 red Goblin creature token with "Creatures you control attack each combat if able."
Creature — Goblin Rogue (1/1)
First strike
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Legendary Creature — Human Soldier (3/4)
As Greymond, Avacyn's Stalwart enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink.
Humans you control have each of the chosen abilities.
As long as you control four or more Humans, Humans you control get +2/+2.
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