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Cards similar to Hollow Warrior (400)

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Celebr8000

Celebr-8000

Artifact Creature — Clown Robot (3/3)

At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, Celebr-8000 gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn.
• 2 — menace
• 3 — vigilance
• 4 — lifelink
• 5 — flying
• 6 — indestructible

7.2 /10
$0.57
Chrome Steed

Chrome Steed

Artifact Creature — Horse (2/2)

Metalcraft — Chrome Steed gets +2/+2 as long as you control three or more artifacts.

3.4 /10
$0.07
Clay Golem

Clay Golem

Artifact Creature — Golem (4/4)

, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
Berserk — When Clay Golem becomes monstrous, destroy target permanent.

7.1 /10
$0.15
Clay Pigeon

Clay Pigeon

Artifact Creature — Bird (1/1)

Flying
, Throw Clay Pigeon into the air at least two feet above your head while seated: If you catch Clay Pigeon with one hand, prevent all damage a source of your choice would deal to you this turn and tap Clay Pigeon. Otherwise, sacrifice it.

10 /10
$0.30
Clockwork Gnomes

Clockwork Gnomes

Artifact Creature — Gnome (2/2)

, : Regenerate target artifact creature.

1.9 /10
$0.19
Codie Vociferous Codex

Codie, Vociferous Codex

Legendary Artifact Creature — Construct (1/4)

You can't cast permanent spells.
, : Add . When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.

6.9 /10
$0.16
Complex Automaton

Complex Automaton

Artifact Creature — Golem (4/4)

At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand.

0.1 /10
$0.24
Corpse Cur

Corpse Cur

Artifact Creature — Phyrexian Dog (2/2)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
When Corpse Cur enters the battlefield, you may return target creature card with infect from your graveyard to your hand.

7.4 /10
$0.24
Covert Technician

Covert Technician

Artifact Creature — Human Ninja (2/4)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Covert Technician deals combat damage to a player, you may put an artifact card with mana value less than or equal to that damage from your hand onto the battlefield.

6.9 /10
$0.05
Crackdown Construct

Crackdown Construct

Artifact Creature — Construct (2/2)

Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn.

4.8 /10
$0.14
Crystal Golem

Crystal Golem

Artifact Creature — Golem (3/3)

At the beginning of your end step, Crystal Golem phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

1.3 /10
$0.22
Crystalline Giant

Crystalline Giant

Artifact Creature — Giant (3/3)

At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant.

8.2 /10
$0.19
Custodian of the Trove

Custodian of the Trove

Artifact Creature — Golem (2/5)

Defender
Custodian of the Trove enters the battlefield tapped.

1.4 /10
$0.04
Dalek Squadron

Dalek Squadron

Artifact Creature — Dalek (3/3)

Menace
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

7.2 /10
$0.35
Darksteel Myr

Darksteel Myr

Artifact Creature — Myr (0/1)

Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

8.3 /10
$0.59
Disruptor Wanderglyph

Disruptor Wanderglyph

Artifact Creature — Golem (3/4)

Whenever Disruptor Wanderglyph attacks, exile target card from an opponent's graveyard.

2.5 /10
$0.01
Dodecapod

Dodecapod

Artifact Creature — Golem (3/3)

If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.

1.2 /10
$0.16
Dragonloft Idol

Dragonloft Idol

Artifact Creature — Gargoyle (3/3)

As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.

1.9 /10
$0.01
Dramatists Puppet

Dramatist's Puppet

Artifact Creature — Construct (2/4)

When Dramatist's Puppet enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.

4.4 /10
$0.02
Duskworker

Duskworker

Artifact Creature — Construct (2/2)

Whenever Duskworker becomes blocked, regenerate it.
: Duskworker gets +1/+0 until end of turn.

0.6 /10
$0.12
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