Artifact Creature — Bird (2/4)
: Dukhara Peafowl gains flying until end of turn.
Artifact Creature — Leviathan (9/8)
Flying, trample
When Eater of Days enters the battlefield, you skip your next two turns.
Artifact Creature — Construct (1/1)
When Electrostatic Pummeler enters the battlefield, you get (three energy counters).
Pay : Electrostatic Pummeler gets +X/+X until end of turn, where X is its power.
Artifact Creature — Elf (2/2)
, Sacrifice Elf Replica: Destroy target enchantment.
Artifact Creature — Golem (3/5)
: Put target card from your graveyard on the bottom of your library.
Artifact Creature — Gnome (1/1)
: Target spell becomes colorless.
: Target permanent becomes colorless until end of turn.
Artifact Creature — Phyrexian Golem (10/10)
Etched Monstrosity enters the battlefield with five -1/-1 counters on it.
, Remove five -1/-1 counters from Etched Monstrosity: Target player draws three cards.
Artifact Creature — Wizard (0/0)
Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.
Artifact Creature — Fox (2/2)
When Filigree Familiar enters the battlefield, you gain 2 life.
When Filigree Familiar dies, draw a card.
Artifact Creature — Construct (3/2)
Artifact spells you cast cost less to cast.
Artifact Creature — Goblin (2/2)
, Sacrifice Goblin Replica: Destroy target artifact.
Artifact Creature — Construct (3/3)
When Guardian Automaton dies, you gain 3 life.
Artifact Creature — Golem (1/4)
: Hematite Golem gets +2/+0 until end of turn.
Artifact Creature — Dragon Wurm (3/4)
: Henge Guardian gains trample until end of turn.
Artifact Creature — Golem (2/2)
Adamant — If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it.
Artifact Creature — Golem (4/4)
This spell costs less to cast for each card you've cycled or discarded this turn.
Cycling (, Discard this card: Draw a card.)
Artifact Creature — Construct (2/2)
: Hopping Automaton gets -1/-1 and gains flying until end of turn.
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