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Cards similar to Honor Guard (400)

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Monastery Mentor

Monastery Mentor

Creature — Human Monk (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.

9.4 /10
$4.01
Monastery Swiftspear

Monastery Swiftspear

Creature — Human Monk (1/2)

Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

7.8 /10
$0.40
Monk of the Open Hand

Monk of the Open Hand

Creature — Elf Monk (1/1)

Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1 counter on Monk of the Open Hand.

5.2 /10
$0.06
Moonwing Moth

Moonwing Moth

Creature — Insect (2/1)

Flying
: Moonwing Moth gets +0/+1 until end of turn.

0.5 /10
$0.11
Mothrider Samurai

Mothrider Samurai

Creature — Human Samurai (2/2)

Flying
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

3.7 /10
$0.11
Mudbutton Clanger

Mudbutton Clanger

Creature — Goblin Warrior (1/1)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn.

1.9 /10
$0.11
Mummy Paramount

Mummy Paramount

Creature — Zombie (2/2)

Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn.

1.9 /10
$0.04
Nagao Bound by Honor

Nagao, Bound by Honor

Legendary Creature — Human Samurai (3/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn.

5.4 /10
$0.27
Nav Squad Commandos

Nav Squad Commandos

Creature — Human Soldier (3/5)

Battalion — Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it.

0.9 /10
$0.04
Neighborhood Guardian

Neighborhood Guardian

Creature — Unicorn (2/2)

Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn.

2.2 /10
$0.02
Netter enDal

Netter en-Dal

Creature — Human Spellshaper (1/1)

, , Discard a card: Target creature can't attack this turn.

0.6 /10
$0.15
Nezumi Linkbreaker

Nezumi Linkbreaker

Creature — Rat Warlock (1/1)

When Nezumi Linkbreaker dies, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

2.8 /10
$0.05
Noble Hierarch

Noble Hierarch

Creature — Human Druid (0/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add , , or .

9.7 /10
$9.21
Nomads enKor

Nomads en-Kor

Creature — Kor Nomad Soldier (1/1)

: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.

5.1 /10
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Nurturer Initiate

Nurturer Initiate

Creature — Elf Shaman (1/1)

Whenever a player casts a green spell, you may pay . If you do, target creature gets +1/+1 until end of turn.

1.4 /10
$0.14
Nurturing Pixie

Nurturing Pixie

Creature — Faerie Rogue (1/1)

Flying
When Nurturing Pixie enters the battlefield, return up to one target non-Faerie, nonland permanent you control to its owner's hand. If a permanent was returned this way, put a +1/+1 counter on Nurturing Pixie.

1.3 /10
$0.11
Ondu Greathorn

Ondu Greathorn

Creature — Beast (2/3)

First strike
Landfall — Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.

1.5 /10
$0.01
OpalEye Kondas Yojimbo

Opal-Eye, Konda's Yojimbo

Legendary Creature — Fox Samurai (1/4)

Defender (This creature can't attack.)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead.
: Prevent the next 1 damage that would be dealt to Opal-Eye this turn.

5.1 /10
$2.61
Orcish Captain

Orcish Captain

Creature — Orc Warrior (1/1)

: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.

3.6 /10
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Order of Leitbur

Order of Leitbur

Creature — Human Cleric Knight (2/1)

Protection from black
: Order of Leitbur gains first strike until end of turn.
: Order of Leitbur gets +1/+0 until end of turn.

0.9 /10
$0.27
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