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Cards similar to Hordeling Outburst (400)

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Start Your Engines

Start Your Engines

Sorcery

Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.

5.7 /10
$0.06
Steam Blast

Steam Blast

Sorcery

Steam Blast deals 2 damage to each creature and each player.

2.9 /10
$0.26
Storms Wrath

Storm's Wrath

Sorcery

Storm's Wrath deals 4 damage to each creature and each planeswalker.

7.4 /10
$0.29
Strategy Schmategy

Strategy, Schmategy

Sorcery

Roll a six-sided die. Strategy, Schmategy has the indicated effect.
1 — Do nothing.
2 — Destroy all artifacts.
3 — Destroy all lands.
4 — Strategy, Schmategy deals 3 damage to each creature and each player.
5 — Each player discards their hand and draws seven cards.
6 — Repeat this process two more times.

10 /10
$1.71
Stronghold Gambit

Stronghold Gambit

Sorcery

Each player chooses a card in their hand. Then each player reveals their chosen card. The owner of each creature card revealed this way with the lowest mana value puts it onto the battlefield.

1.8 /10
$0.68
Swelter

Swelter

Sorcery

Swelter deals 2 damage to each of two target creatures.

0.1 /10
$0.14
Sweltering Suns

Sweltering Suns

Sorcery

Sweltering Suns deals 3 damage to each creature.
Cycling (, Discard this card: Draw a card.)

7.4 /10
$0.14
Swirling Sandstorm

Swirling Sandstorm

Sorcery

Threshold — Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard.

2.1 /10
$0.26
Tectonic Rift

Tectonic Rift

Sorcery

Destroy target land. Creatures without flying can't block this turn.

4.2 /10
$0.04
Tentative Connection

Tentative Connection

Sorcery

This spell costs less to cast if you control a creature with menace.
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

5.4 /10
$0.04
The Ultimate Nightmare of Wizards of the Coast Customer Service

The Ultimate Nightmare of Wizards of the Coast® Customer Service

Sorcery

The Ultimate Nightmare of Wizards of the Coast® Customer Service deals X damage to each of Y target creatures and Z target players or planeswalkers.

10 /10
$0.58
Threaten

Threaten

Sorcery

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and this turn.)

5.8 /10
$0.31
Thunder of Hooves

Thunder of Hooves

Sorcery

Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield.

0.5 /10
$0.21
Thunderblade Charge

Thunderblade Charge

Sorcery

Thunderblade Charge deals 3 damage to any target.
Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay . If you do, you may cast it without paying its mana cost.

0.7 /10
$0.25
Thundering Rebuke

Thundering Rebuke

Sorcery

Thundering Rebuke deals 4 damage to target creature or planeswalker.

5.3 /10
$0.03
Thunderwave

Thunderwave

Sorcery

Roll a d20.
1—9 | Thunderwave deals 3 damage to each creature.
10—19 | You may choose a creature. Thunderwave deals 3 damage to each creature not chosen this way.
20 | Thunderwave deals 6 damage to each creature your opponents control.

7.6 /10
$0.10
Torrent of Lava

Torrent of Lava

Sorcery

Torrent of Lava deals X damage to each creature without flying.
As long as Torrent of Lava is on the stack, each creature has ": Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn."

0.7 /10
$0.92
Traitorous Blood

Traitorous Blood

Sorcery

Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.

6.8 /10
$0.15
Traitorous Greed

Traitorous Greed

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color. (The creature can attack and this turn.)

7.5 /10
$0.09
Traitorous Instinct

Traitorous Instinct

Sorcery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.

4.4 /10
$0.02
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