Creature — Human Wizard (2/2)
When Manifestation Sage enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand.
Creature — Elf Wizard (2/4)
Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.
Creature — Elf Scout (1/4)
Whenever a player attacks you, target attacking creature gets -2/-0 until end of turn.
Whenever a player attacks, if they aren't attacking you, that player chooses an attacking creature. It gets +2/+0 until end of turn.
Legendary Creature — Elf Wizard (2/2)
Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top.
Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.
Legendary Snow Creature — Shapeshifter (0/0)
Changeling (This card is every creature type.)
You may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.
Creature — Horror (4/4)
Other green creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Untap all green and/or blue creatures you control during each other player's untap step.
Creature — Vedalken Mutant (0/5)
Flying, vigilance
Mutagen Connoisseur gets +1/+0 for each transformed permanent you control.
Creature — Snake (2/2)
Flash
When Mystic Snake enters the battlefield, counter target spell.
Creature — Beast (5/6)
When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library.
Creature — Frog (3/3)
: Target creature becomes a Frog with base power and toughness 3/3 until end of turn.
Creature — Elemental Beast (2/4)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
, : Look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.
Legendary Creature — Elf Ooze Wizard (2/4)
, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
Creature — Human Wizard (2/3)
Untap all creatures and lands you control during each other player's untap step.
You may cast creature spells as though they had flash.
Creature — Turtle Druid (3/4)
When Quandrix Cultivator enters the battlefield, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle.
Creature — Merfolk Druid (2/2)
Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Quandrix Pledgemage.
Legendary Creature — Avatar Wizard (3/5)
Ward
Beasts and Birds you control have ward .
Whenever you cast a spell with mana value 5 or greater, choose one —
• Create a 3/3 green Beast creature token.
• Create a 2/2 blue Bird creature token with flying.
Legendary Creature — Elf Druid (2/3)
Whenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it's a spell with lesser mana value. If you don't cast it, put it into your hand.
Creature — Elemental (1/1)
Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.
Artifact Creature — Human Rogue (2/2)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Creature — Shark Octopus Crab (4/4)
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Sharktocrab, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
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