Legendary Creature — Dog Cat (4/4)
Whenever you cast a Dog spell, create a 1/1 green Cat creature token.
Whenever you cast a Cat spell, create a 1/1 white Dog creature token.
, : Rin and Seri, Inseparable deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.
Legendary Creature — Elf Scout (3/3)
When Tolsimir, Friend to Wolves enters the battlefield, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token.
Whenever a Wolf enters the battlefield under your control, you gain 3 life and that creature fights up to one target creature you don't control.
Legendary Creature — Treefolk (0/5)
Trample, ward
When Treebeard, Gracious Host enters the battlefield, create two Food tokens.
Whenever you gain life, put that many +1/+1 counters on target Halfling or Treefolk.
Legendary Creature — Dryad (2/5)
Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness.
, : Populate. (Create a token that's a copy of a creature token you control.)
Legendary Creature — Human Ranger (4/2)
Vigilance
Whenever Wylie Duke, Atiin Hero becomes tapped, you gain 1 life and draw a card.
Creature — Angel (2/2)
Flying
If you would gain life, you gain that much life plus 1 instead.
Angel of Vitality gets +2/+2 as long as you have 25 or more life.
Creature — Bird (2/3)
Flying
If you would gain life, you gain that much life plus 1 instead.
: Heron of Hope gains lifelink until end of turn.
Creature — Troll Druid (2/3)
Vigilance
If you would gain life, you gain that much life plus 1 instead.
Honor Troll gets +2/+1 as long as you have 25 or more life.
Creature — Human Scout (2/4)
Vigilance
At the beginning of your end step, you gain 1 life for each creature you control with vigilance.
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.
Legendary Creature — Human Peasant (3/3)
At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Creature — Centaur Cleric (3/3)
When Centaur Healer enters the battlefield, you gain 3 life.
Creature — Spirit (2/2)
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional .
Creature — Ouphe (3/2)
When Kitchen Finks enters the battlefield, you gain 2 life.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Dryad Knight (2/1)
When Knight of Autumn enters the battlefield, choose one —
• Put two +1/+1 counters on Knight of Autumn.
• Destroy target artifact or enchantment.
• You gain 4 life.
Legendary Creature — Unicorn (2/2)
Lifelink
At the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures.
Creature — Elephant Cleric (4/4)
When Loxodon Hierarch enters the battlefield, you gain 4 life.
, Sacrifice Loxodon Hierarch: Regenerate each creature you control.
Legendary Creature — Halfling Peasant (2/4)
Partner with Frodo, Adventurous Hobbit (When this creature enters the battlefield, target player may put Frodo into their hand from their library, then shuffle.)
At the beginning of combat on your turn, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Activated abilities of Foods you control cost less to activate.
Legendary Creature — Elf Scout (2/4)
Parley — : Each player reveals the top card of their library. For each nonland card revealed this way, add and you gain 1 life. Then each player draws a card.
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