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Cards similar to Horned Turtle (400)

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Coral Colony

Coral Colony

Creature — Wall (1/4)

Defender
, : Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.)

5.6 /10
$0.05
Coral Commando

Coral Commando

Creature — Merfolk Warrior (3/2)

1.1 /10
$0.02
Coral Eel

Coral Eel

Creature — Fish (2/1)

1.1 /10
$0.23
Coral Fighters

Coral Fighters

Creature — Merfolk Soldier (1/1)

Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.

2.2 /10
$0.12
Coral Merfolk

Coral Merfolk

Creature — Merfolk (2/1)

1.3 /10
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Coral Trickster

Coral Trickster

Creature — Merfolk Rogue (2/1)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Coral Trickster is turned face up, you may tap or untap target permanent.

3.9 /10
$0.03
Coralhelm Chronicler

Coralhelm Chronicler

Creature — Merfolk Wizard (2/2)

Whenever you cast a kicked spell, draw a card, then discard a card.
When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

3.8 /10
$0.10
Coralhelm Commander

Coralhelm Commander

Creature — Merfolk Soldier (2/2)

Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
3/3
Flying
LEVEL 4+
4/4
Flying
Other Merfolk creatures you control get +1/+1.

7 /10
$0.12
Coralhelm Guide

Coralhelm Guide

Creature — Merfolk Scout Ally (2/1)

: Target creature can't be blocked this turn.

2.9 /10
$0.05
Corridor Monitor

Corridor Monitor

Artifact Creature — Construct (1/4)

When Corridor Monitor enters the battlefield, untap target artifact or creature you control.

7.7 /10
$0.03
Corsair Captain

Corsair Captain

Creature — Human Pirate (2/2)

When Corsair Captain enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Other Pirates you control get +1/+1.

8.4 /10
$0.08
Corsairs of Umbar

Corsairs of Umbar

Creature — Human Pirate (3/3)

: Target Goblin, Orc, or Pirate can't be blocked this turn.
Whenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

7.8 /10
$0.52
Cosima God of the Voyage  The Omenkeel

Cosima, God of the Voyage // The Omenkeel

Legendary Creature — God // Legendary Artifact — Vehicle (2/4)

At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."

The Omenkeel

Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled.
Crew 1

8.7 /10
$0.34
Cosmos Charger

Cosmos Charger

Creature — Horse Spirit (3/3)

Flash
Flying
Foretelling cards from your hand costs less and can be done on any player's turn.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

6.8 /10
$0.22
Council of Advisors

Council of Advisors

Creature — Human Advisor (1/1)

When Council of Advisors enters the battlefield, draw a card.

1.9 /10
$7.20
Court Hussar

Court Hussar

Creature — Vedalken Knight (1/3)

Vigilance
When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.
When Court Hussar enters the battlefield, sacrifice it unless was spent to cast it.

2.8 /10
$0.23
Courtly Provocateur

Courtly Provocateur

Creature — Human Wizard (1/1)

: Target creature attacks this turn if able.
: Target creature blocks this turn if able.

3.3 /10
$0.17
Covert Technician

Covert Technician

Artifact Creature — Human Ninja (2/4)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Covert Technician deals combat damage to a player, you may put an artifact card with mana value less than or equal to that damage from your hand onto the battlefield.

6.9 /10
$0.06
Coveted Falcon

Coveted Falcon

Artifact Creature — Bird (1/4)

Flying
Whenever Coveted Falcon attacks, gain control of target permanent you own but don't control.
Disguise
When Coveted Falcon is turned face up, target opponent gains control of any number of target permanents you control. Draw a card for each one they gained control of this way.

4.4 /10
$0.18
Covetous Castaway  Ghostly Castigator

Covetous Castaway // Ghostly Castigator

Creature — Human // Creature — Spirit (1/3)

When Covetous Castaway dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Ghostly Castigator

Flying
When Ghostly Castigator enters the battlefield, you may shuffle up to three target cards from your graveyard into your library.
If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead.

2.8 /10
$0.02
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