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Cards similar to Horned Turtle (400)

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Drowned

Drowned

Creature — Zombie (1/1)

: Regenerate Drowned.

0.9 /10
$0.23
Drowner of Secrets

Drowner of Secrets

Creature — Merfolk Wizard (1/3)

Tap an untapped Merfolk you control: Target player mills a card.

4.1 /10
$0.27
Drownyard Explorers

Drownyard Explorers

Creature — Human Wizard (2/4)

When Drownyard Explorers enters the battlefield, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

3.4 /10
$0.05
Drunau Corpse Trawler

Drunau Corpse Trawler

Creature — Zombie (1/1)

When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token.
: Target Zombie gains deathtouch until end of turn.

3.2 /10
$0.09
Duelist of the Mind

Duelist of the Mind

Creature — Human Advisor (0/3)

Flying, vigilance
Duelist of the Mind's power is equal to the number of cards you've drawn this turn.
Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn.

2.6 /10
$1.45
Dulcet Sirens

Dulcet Sirens

Creature — Siren (1/3)

, : Target creature attacks target opponent this turn if able.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

5.8 /10
$0.73
Dungeon Geists

Dungeon Geists

Creature — Spirit (3/3)

Flying
When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.

5.7 /10
$0.16
Eccentric Apprentice

Eccentric Apprentice

Creature — Tiefling Wizard (2/2)

Flying
When Eccentric Apprentice enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.

7.1 /10
$0.03
Echo Inspector

Echo Inspector

Creature — Bird Rogue (2/3)

Flying
When Echo Inspector enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

3.8 /10
$0.02
Echo Mage

Echo Mage

Creature — Human Wizard (2/3)

Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
2/4
, : Copy target instant or sorcery spell. You may choose new targets for the copy.
LEVEL 4+
2/5
, : Copy target instant or sorcery spell twice. You may choose new targets for the copies.

5.9 /10
$0.27
Echo Tracer

Echo Tracer

Creature — Human Wizard (2/2)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Echo Tracer is turned face up, return target creature to its owner's hand.

6.3 /10
$0.17
Elgaud Shieldmate

Elgaud Shieldmate

Creature — Human Soldier (2/3)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)

4 /10
$0.07
Elite Arcanist

Elite Arcanist

Creature — Human Wizard (1/1)

When Elite Arcanist enters the battlefield, you may exile an instant card from your hand.
, : Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card.

5.4 /10
$0.34
Elite Instructor

Elite Instructor

Creature — Human Wizard (2/2)

When Elite Instructor enters the battlefield, draw a card, then discard a card.

2.6 /10
$0.01
Elrond Lord of Rivendell

Elrond, Lord of Rivendell

Legendary Creature — Elf Noble (3/2)

Whenever Elrond, Lord of Rivendell or another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.

7.9 /10
$0.02
Elusive Spellfist

Elusive Spellfist

Creature — Human Monk (1/3)

Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.

5.4 /10
$0.05
Elvish Mariner

Elvish Mariner

Creature — Elf Pilot (3/2)

Whenever Elvish Mariner attacks, scry 1.
Whenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way.

7.8 /10
$0.72
Emperor Mihail II

Emperor Mihail II

Legendary Creature — Merfolk Noble (3/3)

You may look at the top card of your library any time.
You may cast Merfolk spells from the top of your library.
Whenever you cast a Merfolk spell, you may pay . If you do, create a 1/1 blue Merfolk creature token.

8.5 /10
$0.15
Emry Lurker of the Loch

Emry, Lurker of the Loch

Legendary Creature — Merfolk Wizard (1/2)

This spell costs less to cast for each artifact you control.
When Emry, Lurker of the Loch enters the battlefield, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

9.8 /10
$0.77
Enclave Elite

Enclave Elite

Creature — Merfolk Soldier (2/2)

Multikicker (You may pay an additional any number of times as you cast this spell.)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked.

2.9 /10
$0.04
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