Land — Desert
Abraded Bluffs enters the battlefield tapped.
When Abraded Bluffs enters the battlefield, it deals 1 damage to target opponent.
: Add or .
Land
Akoum Refuge enters the battlefield tapped.
When Akoum Refuge enters the battlefield, you gain 1 life.
: Add or .
Snow Land — Mountain Plains
(: Add or .)
Alpine Meadow enters the battlefield tapped.
Land
Ancient Spring enters the battlefield tapped.
: Add .
, Sacrifice Ancient Spring: Add .
Snow Land — Forest Plains
(: Add or .)
Arctic Treeline enters the battlefield tapped.
Land — Gate
Azorius Guildgate enters the battlefield tapped.
: Add or .
Land
Ballroom enters the battlefield tapped.
: Add or .
, : Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Land
Billiard Room enters the battlefield tapped.
: Add or .
, : Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Land
Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands.
: Add or .
Land — Swamp Mountain
(: Add or .)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Land
Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
: Add or .
Land
Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands.
: Add or .
Land
Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
: Add or .
Land
Botanical Plaza enters the battlefield tapped.
: Add or .
, , Sacrifice Botanical Plaza: Draw a card.
Land
Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.
: Add or .
Land
Bountiful Promenade enters the battlefield tapped unless you have two or more opponents.
: Add or .
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