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Cards similar to Hunt Down (400)

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Unearth

Unearth

Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Cycling (, Discard this card: Draw a card.)

9.7 /10
$0.19
Urborg Repossession

Urborg Repossession

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Return target creature card from your graveyard to your hand. You gain 2 life. If this spell was kicked, return another target permanent card from your graveyard to your hand.

7 /10
$0.05
Vengeful Regrowth

Vengeful Regrowth

Sorcery

Return up to three target land cards from your graveyard to the battlefield tapped. Create that many 4/2 green Plant Warrior creature tokens with reach.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

4.4 /10
$0.12
Verdant Confluence

Verdant Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Put two +1/+1 counters on target creature.
• Return target permanent card from your graveyard to your hand.
• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

6.4 /10
$0.20
Verdant Touch

Verdant Touch

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)

2.1 /10
$0.31
Visions of Dominance

Visions of Dominance

Sorcery

Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on it.
Flashback . This spell costs less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

8.3 /10
$0.85
Viviens Invocation

Vivien's Invocation

Sorcery

Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When a creature is put onto the battlefield this way, it deals damage equal to its power to target creature an opponent controls.

4 /10
$0.08
Wallop

Wallop

Sorcery

Destroy target blue or black creature with flying.

0.2 /10
$0.14
Wave of Indifference

Wave of Indifference

Sorcery

X target creatures can't block this turn.

3.2 /10
$0.10
Weigh Down

Weigh Down

Sorcery

As an additional cost to cast this spell, exile a creature card from your graveyard.
Target creature gets -3/-3 until end of turn.

2 /10
$0.03
Wielding the Green Dragon

Wielding the Green Dragon

Sorcery

Target creature gets +4/+4 until end of turn.

0.5 /10
$4.89
Wild Instincts

Wild Instincts

Sorcery

Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

1.9 /10
$0.07
Wing Snare

Wing Snare

Sorcery

Destroy target creature with flying.

0.9 /10
$0.19
Wretched Banquet

Wretched Banquet

Sorcery

Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield.

0.5 /10
$0.04
Acorn Harvest

Acorn Harvest

Sorcery

Create two 1/1 green Squirrel creature tokens.
Flashback—, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7 /10
$1.42
Adventure Awaits

Adventure Awaits

Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.

5.2 /10
$0.03
All Suns Dawn

All Suns' Dawn

Sorcery

For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.

5.9 /10
$0.27
Alliance of Arms

Alliance of Arms

Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way.

6.5 /10
$5.69
AnHavva Inn

An-Havva Inn

Sorcery

You gain X plus 1 life, where X is the number of green creatures on the battlefield.

1.8 /10
$0.24
Animal Magnetism

Animal Magnetism

Sorcery

Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.

2.4 /10
$0.31
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