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Cards similar to Hunt the Weak (400)

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Creeping Mold

Creeping Mold

Sorcery

Destroy target artifact, enchantment, or land.

5.1 /10
$0.26
Creeping Renaissance

Creeping Renaissance

Sorcery

Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

8.6 /10
$0.85
Cultivate

Cultivate

Sorcery

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

10 /10
$0.55
Deconstruct

Deconstruct

Sorcery

Destroy target artifact. Add .

4.5 /10
$0.15
Deep Reconnaissance

Deep Reconnaissance

Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

4.6 /10
$0.23
Desecration Plague

Desecration Plague

Sorcery

Destroy target enchantment or land.

3 /10
$0.04
Double Play

Double Play

Sorcery

Choose another player. Search your library for a basic land card, put it onto the battlefield, then shuffle. At the beginning of the first upkeep in your next game with that player, search your library for a basic land card, put it onto the battlefield, then shuffle.

10 /10
$0.21
Ecological Appreciation

Ecological Appreciation

Sorcery

Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation.

6.9 /10
$0.48
Elven Cache

Elven Cache

Sorcery

Return target card from your graveyard to your hand.

3.2 /10
$0.15
Enter the Unknown

Enter the Unknown

Sorcery

Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
You may play an additional land this turn.

7.1 /10
$0.25
Explore the Underdark

Explore the Underdark

Sorcery

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
You take the initiative.

8.8 /10
$0.12
Explosive Vegetation

Explosive Vegetation

Sorcery

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

9.7 /10
$0.42
Fade into Antiquity

Fade into Antiquity

Sorcery

Exile target artifact or enchantment.

6.5 /10
$0.06
Fallow Earth

Fallow Earth

Sorcery

Put target land on top of its owner's library.

0.6 /10
$0.27
Far Wanderings

Far Wanderings

Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

8.9 /10
$0.31
Feral Encounter

Feral Encounter

Sorcery

Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.

5.9 /10
$0.09
Field Trip

Field Trip

Sorcery

Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

5.1 /10
$0.02
Gaeas Balance

Gaea's Balance

Sorcery

As an additional cost to cast this spell, sacrifice five lands.
Search your library for a land card of each basic land type, put those cards onto the battlefield, then shuffle.

2 /10
$0.22
Gaeas Bounty

Gaea's Bounty

Sorcery

Search your library for up to two Forest cards, reveal those cards, put them into your hand, then shuffle.

4.8 /10
$0.20
Gale Force

Gale Force

Sorcery

Gale Force deals 5 damage to each creature with flying.

0.4 /10
$0.10
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