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Cards similar to Hussar Patrol (400)

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Angelic Captain

Angelic Captain

Creature — Angel Ally (4/3)

Flying
Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.

4.1 /10
$0.12
Anhelo the Painter

Anhelo, the Painter

Legendary Creature — Vampire Assassin (1/3)

Deathtouch
The first instant or sorcery spell you cast each turn has casualty 2. (As you cast that spell, you may sacrifice a creature with power 2 or greater. When you do, copy the spell and you may choose new targets for the copy.)

7.9 /10
$0.32
Anikthea Hand of Erebos

Anikthea, Hand of Erebos

Legendary Enchantment Creature — Demigod (4/4)

Menace
Other enchantment creatures you control have menace.
Whenever Anikthea enters the battlefield or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.

8.1 /10
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Anim Pakal Thousandth Moon

Anim Pakal, Thousandth Moon

Legendary Creature — Human Soldier (1/2)

Whenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal.

8.7 /10
$2.59
Animar Soul of Elements

Animar, Soul of Elements

Legendary Creature — Elemental (1/1)

Protection from white and from black
Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.
Creature spells you cast cost less to cast for each +1/+1 counter on Animar.

9.3 /10
$9.01
Ankle Shanker

Ankle Shanker

Creature — Goblin Berserker (2/2)

Haste
Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.

7.8 /10
$0.34
Anowon the Ruin Thief

Anowon, the Ruin Thief

Legendary Creature — Vampire Rogue (2/4)

Other Rogues you control get +1/+1.
Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. (To mill a card, a player puts the top card of their library into their graveyard.)

8 /10
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Anurid Brushhopper

Anurid Brushhopper

Creature — Frog Beast (3/4)

Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step.

0.6 /10
$0.55
Anya Merciless Angel

Anya, Merciless Angel

Legendary Creature — Angel (4/4)

Flying
Anya, Merciless Angel gets +3/+3 for each opponent whose life total is less than half their starting life total.
As long as an opponent's life total is less than half their starting life total, Anya has indestructible.

6.6 /10
$0.14
Aragorn Hornburg Hero

Aragorn, Hornburg Hero

Legendary Creature — Human Soldier (4/4)

Attacking creatures you control have first strike and renown 1. (When a creature with renown 1 deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever a renowned creature you control deals combat damage to a player, double the number of +1/+1 counters on it.

6.8 /10
$1.59
Arahbo Roar of the World

Arahbo, Roar of the World

Legendary Creature — Cat Avatar (5/5)

Eminence — At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn.
Whenever another Cat you control attacks, you may pay . If you do, it gains trample and gets +X/+X until end of turn, where X is its power.

7.8 /10
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Araumi of the Dead Tide

Araumi of the Dead Tide

Legendary Creature — Merfolk Wizard (1/4)

, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

8 /10
$0.06
Arcbound Shikari

Arcbound Shikari

Artifact Creature — Cat Soldier (0/0)

First strike
When Arcbound Shikari enters the battlefield, put a +1/+1 counter on each other artifact creature you control.
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

7.5 /10
$0.06
Arcee Sharpshooter  Arcee Acrobatic Coupe

Arcee, Sharpshooter // Arcee, Acrobatic Coupe

Legendary Artifact Creature — Robot // Legendary Artifact — (2/2)

More Than Meets the Eye (You may cast this card converted for .)
First strike
, Remove one or more +1/+1 counters from Arcee: It deals that much damage to target creature. Convert Arcee.

Arcee, Acrobatic Coupe

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Whenever you cast a spell that targets one or more creatures or Vehicles you control, put that many +1/+1 counters on Arcee. Convert Arcee.

6.2 /10
$0.51
Archelos Lagoon Mystic

Archelos, Lagoon Mystic

Legendary Creature — Turtle Shaman (2/4)

As long as Archelos, Lagoon Mystic is tapped, other permanents enter the battlefield tapped.
As long as Archelos is untapped, other permanents enter the battlefield untapped.

8.3 /10
$0.12
Architects of Will

Architects of Will

Artifact Creature — Human Wizard (3/3)

When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order.
Cycling (, Discard this card: Draw a card.)

4.2 /10
$1.43
Arixmethes Slumbering Isle

Arixmethes, Slumbering Isle

Legendary Creature — Kraken (12/12)

Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it.
As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.)
Whenever you cast a spell, you may remove a slumber counter from Arixmethes.
: Add .

9.1 /10
$1.43
Armament Corps

Armament Corps

Creature — Human Soldier (4/4)

When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.

1.5 /10
$0.03
Armored WolfRider

Armored Wolf-Rider

Creature — Elf Knight (4/6)

3.6 /10
$0.04
Armory Paladin

Armory Paladin

Creature — Human Knight (3/3)

Trample
Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn.

5.7 /10
$0.41
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