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Cards similar to Icatian Priest (400)

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Trapeze Artist

Trapeze Artist

Creature — Human Performer (2/1)

Flying
Trapeze Artist enters the battlefield by being flipped from a height of at least one foot (about 0.3 meters). If it lands face down or didn't turn over completely at least once during the flip, return it to its owner's hand.

0 /10
$0.02
Tundra Wolves

Tundra Wolves

Creature — Wolf (1/1)

First strike (This creature deals combat damage before creatures without first strike.)

3.7 /10
$0.45
Wall of Hope

Wall of Hope

Creature — Wall (0/3)

Defender (This creature can't attack.)
Whenever Wall of Hope is dealt damage, you gain that much life.

6.3 /10
$0.30
Warclamp Mastiff

Warclamp Mastiff

Creature — Dog (1/1)

First strike (This creature deals combat damage before creatures without first strike.)

3.9 /10
$0.07
Warden of the Inner Sky

Warden of the Inner Sky

Creature — Human Soldier (1/2)

As long as Warden of the Inner Sky has three or more counters on it, it has flying and vigilance.
Tap three untapped artifacts and/or creatures you control: Put a +1/+1 counter on Warden of the Inner Sky. Scry 1. Activate only as a sorcery.

4.5 /10
$1.17
Wyrms Crossing Patrol

Wyrm's Crossing Patrol

Creature — Human Soldier (1/1)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

7.6 /10
$0.08
Alabaster Leech

Alabaster Leech

Creature — Leech (1/3)

White spells you cast cost more to cast.

1.1 /10
$0.26
Apothecary Initiate

Apothecary Initiate

Creature — Kithkin Cleric (1/1)

Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.

2.3 /10
$0.12
Aven Skirmisher

Aven Skirmisher

Creature — Bird Warrior (1/1)

Flying

4.5 /10
$0.05
Battlefield Raptor

Battlefield Raptor

Creature — Bird (1/2)

Flying, first strike

7.1 /10
$0.05
Caravan Escort

Caravan Escort

Creature — Human Knight (1/1)

Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
2/2
LEVEL 5+
5/5
First strike

3.1 /10
$0.05
Cathedral Sanctifier

Cathedral Sanctifier

Creature — Human Cleric (1/1)

When Cathedral Sanctifier enters the battlefield, you gain 3 life.

4.2 /10
$0.06
Champion of the Parish

Champion of the Parish

Creature — Human Soldier (1/1)

Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.

8.7 /10
$1.03
Confessor

Confessor

Creature — Human Cleric (1/1)

Whenever a player discards a card, you may gain 1 life.

3.2 /10
$0.18
Death Speakers

Death Speakers

Creature — Human Cleric (1/1)

Protection from black

0.6 /10
$0.16
Dedicated Martyr

Dedicated Martyr

Creature — Human Cleric (1/1)

, Sacrifice Dedicated Martyr: You gain 3 life.

0.9 /10
$0.09
Devoted Hero

Devoted Hero

Creature — Elf Soldier (1/2)

1.1 /10
$0.17
Devout Monk

Devout Monk

Creature — Human Monk Cleric (1/1)

When Devout Monk enters the battlefield, you gain 1 life.

0.9 /10
$0.27
Dragon Hunter

Dragon Hunter

Creature — Human Warrior (2/1)

Protection from Dragons
Dragon Hunter can block Dragons as though it had reach.

2.1 /10
$0.08
Dragons Eye Sentry

Dragon's Eye Sentry

Creature — Human Monk (1/3)

Defender, first strike

4 /10
$0.06
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