Artifact
Trigon of Corruption enters the battlefield with three charge counters on it.
, : Put a charge counter on Trigon of Corruption.
, , Remove a charge counter from Trigon of Corruption: Put a -1/-1 counter on target creature.
Artifact — Equipment
Equipped creature has ", : This creature gets +2/+2 until end of turn." ( is the untap symbol.)
Equip
Artifact
Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn.
Artifact — Equipment
Equipped creature gets +2/+0.
Equip Soldier
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Host Artifact Creature — Construct (1/1)
When this creature enters the battlefield, put a +1/+1 counter on target creature.
Artifact — Equipment
Equipped creature gets +3/+3.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Artifact
, Sacrifice an Island: Create a 2/2 blue Elemental creature token with flying.
, Sacrifice a Mountain: Create a 3/3 red Elemental creature token.
Artifact — Equipment
Equipped creature gets +3/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Dog (1/2)
Watchdog blocks each combat if able.
As long as Watchdog is untapped, all creatures attacking you get -1/-0.
Artifact
Weapon Rack enters the battlefield with three +1/+1 counters on it.
: Move a +1/+1 counter from Weapon Rack onto target creature. Activate only as a sorcery.
Artifact
: Add .
: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn.
When Weatherseed Totem is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand.
Artifact
, : Target player mills X cards.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Artifact
, : Create a 1/1 colorless Thopter artifact creature token with flying.
Artifact
, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.
Artifact — Equipment
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact
: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step.
Artifact
, : Flip a coin. If you win the flip, create a 2/2 colorless Insect artifact creature token with flying named Wirefly. If you lose the flip, destroy all permanents named Wirefly.
Artifact — Equipment
Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Construct (2/2)
As Adaptive Automaton enters the battlefield, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.
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