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Cards similar to Illusionary Terrain (400)

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Jaces Erasure

Jace's Erasure

Enchantment

Whenever you draw a card, you may have target player mill a card.

7.6 /10
$0.19
Kasminas Transmutation

Kasmina's Transmutation

Enchantment — Aura

Enchant creature
Enchanted creature loses all abilities and has base power and toughness 1/1.

8.2 /10
$0.04
Lifetap

Lifetap

Enchantment

Whenever a Forest an opponent controls becomes tapped, you gain 1 life.

3.4 /10
~$32
Lost in Thought

Lost in Thought

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.

1.4 /10
$0.07
Lost Isle Calling

Lost Isle Calling

Enchantment

Whenever you scry, put a verse counter on Lost Isle Calling.
, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.

7.1 /10
$0.23
Merrow Commerce

Merrow Commerce

Tribal Enchantment — Merfolk

At the beginning of your end step, untap all Merfolk you control.

8.1 /10
~$15
Mirror Mockery

Mirror Mockery

Enchantment — Aura

Enchant creature
Whenever enchanted creature attacks, you may create a token that's a copy of that creature. Exile that token at end of combat.

6.6 /10
$0.49
Mischievous Catgeist  Catlike Curiosity

Mischievous Catgeist // Catlike Curiosity

Creature — Cat Spirit // Enchantment — Aura (1/1)

Whenever Mischievous Catgeist deals combat damage to a player, draw a card.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Catlike Curiosity

Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."
If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead.

6.9 /10
$0.11
Mists of Littjara

Mists of Littjara

Enchantment — Aura

Flash
Enchant creature or Vehicle
Enchanted creature gets -3/-0.

1.2 /10
$0.04
Mystic Subdual

Mystic Subdual

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets -2/-0 and loses all abilities. (Mutating onto the creature won't give it new abilities. It can gain abilities in other ways.)

6.4 /10
$0.06
Mystic Veil

Mystic Veil

Enchantment — Aura

You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature has shroud. (It can't be the target of spells or abilities.)

3.2 /10
$0.13
Ominous Seas

Ominous Seas

Enchantment

Whenever you draw a card, put a foreshadow counter on Ominous Seas.
Remove eight foreshadow counters from Ominous Seas: Create an 8/8 blue Kraken creature token.
Cycling (, Discard this card: Draw a card.)

9.6 /10
$0.76
One With the Wind

One With the Wind

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has flying.

4.2 /10
$0.05
Ongoing Investigation

Ongoing Investigation

Enchantment

Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
, Exile a creature card from your graveyard: Investigate. You gain 2 life.

7.4 /10
$0.05
Phantom Wings

Phantom Wings

Enchantment — Aura

Enchant creature
Enchanted creature has flying.
Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.

2 /10
$0.19
Pin to the Earth

Pin to the Earth

Enchantment — Aura

Enchant creature
Enchanted creature gets -6/-0.

1.2 /10
$0.04
Power Artifact

Power Artifact

Enchantment — Aura

Enchant artifact
Enchanted artifact's activated abilities cost less to activate. This effect can't reduce the mana in that cost to less than one mana.

7.1 /10
~$206
Psionic Gift

Psionic Gift

Enchantment — Aura

Enchant creature
Enchanted creature has ": This creature deals 1 damage to any target."

4.4 /10
$0.17
Rings a Bell

Rings a Bell

Enchantment

As Rings a Bell enters the battlefield, choose a word with four or more letters.
After you say the chosen word for the first time each turn, an opponent may ring or imitate a bell within five seconds. When no opponent does, draw a card.

10 /10
$0.10
Shameless Charlatan

Shameless Charlatan

Legendary Enchantment — Background

Commander creatures you own have ": This creature becomes a copy of another target creature."

5 /10
$0.04
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