Creature — Shapeshifter (3/3)
: Untap Torchling.
: Target creature blocks Torchling this turn if able.
: Change the target of target spell that targets only Torchling.
: Torchling gets +1/-1 until end of turn.
: Torchling gets -1/+1 until end of turn.
Creature — Jackal Warrior (4/4)
You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, creatures you control get +1/+0 until end of turn.
Legendary Creature — Human Warrior (2/2)
Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control.
Creature — Dragon (4/4)
Flying
Menace (This creature can't be blocked except by two or more creatures.)
Two-Headed Dragon can block an additional creature each combat.
: Two-Headed Dragon gets +2/+0 until end of turn.
Creature — Werewolf Horror // Creature — Eldrazi Werewolf (4/4)
Trample
: Vildin-Pack Outcast gets +1/-1 until end of turn.
: Transform Vildin-Pack Outcast.
Dronepack Kindred
Trample
: Dronepack Kindred gets +1/+0 until end of turn.
Creature — Wall (0/6)
Defender (This creature can't attack.)
: Wall of Opposition gets +1/+0 until end of turn.
Creature — Ogre Warrior (3/3)
Double strike
Bloodrush — , Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.
Legendary Creature — Human Scout (4/3)
First strike
: Add an amount of equal to the greatest power among creatures you control that entered the battlefield this turn.
Partner (You can have two commanders if both have partner.)
Creature — Beast (3/3)
Haste
When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle.
: Avarax gets +1/+0 until end of turn.
Creature — Giant Warrior (5/5)
Cowards can't block Warriors.
: Target creature becomes a Coward until end of turn.
: Target creature becomes a Warrior until end of turn.
Creature — Devil (4/4)
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.
Creature — Cat Beast (4/4)
: Chartooth Cougar gets +1/+0 until end of turn.
Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Creature — Cyclops Wizard (4/2)
When Cyclops Electromancer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
Legendary Creature — Vampire Shaman (4/4)
Flying
: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.
Creature — Human Wizard (3/3)
When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.
Creature — Elemental Spirit (2/3)
: Flame Spirit gets +1/+0 until end of turn.
Creature — Devil (4/2)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target.
Creature — Beast (4/4)
: Flowstone Crusher gets +1/-1 until end of turn.
Creature — Hellion Beast (3/3)
Haste
: Flowstone Hellion gets +1/-1 until end of turn.
Creature — Beast (4/5)
Trample
: Flowstone Mauler gets +1/-1 until end of turn.
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