Instant
Target creature gains double strike until end of turn.
When you roll a natural 20, return Critical Hit from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.)
Instant
Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.
Instant
Damage can't be prevented this turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Target creature gets +1/-1 and gains haste until end of turn.
Instant
Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Instant
Choose one —
• Destroy target artifact.
• Target creature gets +1/+1 and gains trample until end of turn.
• Remove two time counters from target permanent or suspended card.
Instant
Target creature gets +3/+2 until end of turn. If it's legendary, it also gains trample until end of turn.
Instant
Cast this spell only during combat before blockers are declared.
All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Draw a card at the beginning of the next turn's upkeep.
Instant
Choose one —
• Target creature gets +4/+0 and gains trample until end of turn.
• Two target creatures each get +2/+0 and gain trample until end of turn.
Instant
Destroy target artifact creature.
Cycling (, Discard this card: Draw a card.)
Instant
Counter target instant or sorcery spell unless its controller has Molten Influence deal 4 damage to them.
Instant
Up to two target creatures each get +2/+0 until end of turn.
Instant
Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
Instant
Target multicolored creature gains double strike until end of turn.
Draw a card.
Instant
Target creature gains double strike until end of turn.
Cycling (, Discard this card: Draw a card.)
Instant
Change the target of target activated ability with a single target. (Mana abilities can't be targeted.)
Draw a card.
Instant
Target creature gets +2/+0 and gains first strike until end of turn.
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