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Cards similar to Infectious Rage (400)

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Dust Corona

Dust Corona

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.

4.7 /10
$0.10
Electropotence

Electropotence

Enchantment

Whenever a creature enters the battlefield under your control, you may pay . If you do, that creature deals damage equal to its power to any target.

3.9 /10
$0.22
Encase in Ice

Encase in Ice

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)
Enchant red or green creature
When Encase in Ice enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.

1.4 /10
$0.03
Eternal Thirst

Eternal Thirst

Enchantment — Aura

Enchant creature
Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

8 /10
$0.15
Fall of Gilgalad

Fall of Gil-galad

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Scry 2.
II — Put two +1/+1 counters on target creature you control.
III — Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature.

7.1 /10
$0.18
Fatal Attraction

Fatal Attraction

Enchantment — Aura

Enchant creature
When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature.
At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature.

1.3 /10
$0.11
Favorable Destiny

Favorable Destiny

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+2 as long as it's white.
Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)

4.2 /10
$0.26
Fearsome Temper

Fearsome Temper

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has ": Target creature can't block this creature this turn."

1.8 /10
$0.03
Fists of Ironwood

Fists of Ironwood

Enchantment — Aura

Enchant creature
When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.
Enchanted creature has trample.

6.7 /10
$0.13
Flameshadow Conjuring

Flameshadow Conjuring

Enchantment

Whenever a nontoken creature enters the battlefield under your control, you may pay . If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.

9.2 /10
$1.20
Flamespeakers Will

Flamespeaker's Will

Enchantment — Aura

Enchant creature you control
Enchanted creature gets +1/+1.
Whenever enchanted creature deals combat damage to a player, you may sacrifice Flamespeaker's Will. If you do, destroy target artifact.

4.4 /10
$0.07
Form of the Dinosaur

Form of the Dinosaur

Enchantment

When Form of the Dinosaur enters the battlefield, your life total becomes 15.
At the beginning of your upkeep, Form of the Dinosaur deals 15 damage to target creature an opponent controls and that creature deals damage equal to its power to you.

1.9 /10
$0.16
Galvanic Arc

Galvanic Arc

Enchantment — Aura

Enchant creature
When Galvanic Arc enters the battlefield, it deals 3 damage to any target.
Enchanted creature has first strike.

4.6 /10
$0.15
Ghostly Flame

Ghostly Flame

Enchantment

Black and/or red permanents and spells are colorless sources of damage.

0.4 /10
$0.29
Gleam of Authority

Gleam of Authority

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control.
Enchanted creature has vigilance and ", : Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

5.2 /10
$0.24
Goblin Shrine

Goblin Shrine

Enchantment — Aura

Enchant land
As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.
When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.

3.3 /10
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Gobsmacked

Gobsmacked

Enchantment — Aura

Enchant nonland permanent
As Gobsmacked enters the battlefield, choose a person outside the game.
As long as you can see the chosen person from your seat, enchanted permanent can't attack or block, and its activated abilities can't be activated.

0 /10
$0.01
Grasp of the Hieromancer

Grasp of the Hieromancer

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."

4.5 /10
$0.13
Grave Peril

Grave Peril

Enchantment

When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature.

2.5 /10
$0.12
Haphazard Bombardment

Haphazard Bombardment

Enchantment

When Haphazard Bombardment enters the battlefield, choose four nonenchantment permanents you don't control and put an aim counter on each of them.
At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random.

2.7 /10
$0.11
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