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Cards similar to Infernal Contract (400)

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Bleeding Edge

Bleeding Edge

Sorcery

Up to one target creature gets -2/-2 until end of turn. Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

4.3 /10
$0.08
Blood for Bones

Blood for Bones

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.

8.4 /10
$0.31
Bontus Last Reckoning

Bontu's Last Reckoning

Sorcery

Destroy all creatures. Lands you control don't untap during your next untap step.

6.5 /10
$0.59
Break the Ice

Break the Ice

Sorcery

Destroy target land that is snow or could produce .
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

3.1 /10
$0.13
Cannibalize

Cannibalize

Sorcery

Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.

4.2 /10
$0.21
Caustic Rain

Caustic Rain

Sorcery

Exile target land.

0.8 /10
$0.09
Chainers Edict

Chainer's Edict

Sorcery

Target player sacrifices a creature.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5.7 /10
--
Choking Miasma

Choking Miasma

Sorcery

Kicker (You may pay an additional as you cast this spell.)
If this spell was kicked, put a +1/+1 counter on a creature you control.
All creatures get -2/-2 until end of turn.

3.1 /10
$0.02
Choking Sands

Choking Sands

Sorcery

Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.

2.8 /10
--
Claim the Precious

Claim the Precious

Sorcery

Destroy target creature. The Ring tempts you.

8.6 /10
$0.22
Crippling Fear

Crippling Fear

Sorcery

Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.

9.5 /10
$1.20
Cruel Edict

Cruel Edict

Sorcery

Target opponent sacrifices a creature.

3.7 /10
$0.17
Damn

Damn

Sorcery

Destroy target creature. A creature destroyed this way can't be regenerated.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

9.9 /10
$2.57
Damnation

Damnation

Sorcery

Destroy all creatures. They can't be regenerated.

9.9 /10
~$19
Daring Demolition

Daring Demolition

Sorcery

Destroy target creature or Vehicle.

1.7 /10
$0.03
Darkpact

Darkpact

Sorcery

Remove Darkpact from your deck before playing if you're not playing for ante.
You own target card in the ante. Exchange that card with the top card of your library.

10 /10
$1.23
Dead of Winter

Dead of Winter

Sorcery

All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control.

7.8 /10
$0.41
Dead Reckoning

Dead Reckoning

Sorcery

You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.

2.8 /10
$0.13
Death Stroke

Death Stroke

Sorcery

Destroy target tapped creature.

2.6 /10
--
Defeat

Defeat

Sorcery

Destroy target creature with power 2 or less.

1.2 /10
$0.01
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