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Cards similar to Infuse (400)

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Thirst for Discovery

Thirst for Discovery

Instant

Draw three cards. Then discard two cards unless you discard a basic land card.

9.2 /10
$0.15
Thirst for Knowledge

Thirst for Knowledge

Instant

Draw three cards. Then discard two cards unless you discard an artifact card.

9.4 /10
$0.06
Thwart

Thwart

Instant

You may return three Islands you control to their owner's hand rather than pay this spell's mana cost.
Counter target spell.

5.3 /10
$2.04
Time and Tide

Time and Tide

Instant

Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.

1.8 /10
$0.23
Tragic Lesson

Tragic Lesson

Instant

Draw two cards. Then discard a card unless you return a land you control to its owner's hand.

5.4 /10
$0.17
Turn the Tide

Turn the Tide

Instant

Creatures your opponents control get -2/-0 until end of turn.

0.7 /10
$0.02
Unauthorized Exit

Unauthorized Exit

Instant

Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

4.8 /10
$0.03
Vanish into Memory

Vanish into Memory

Instant

Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.

6.3 /10
$0.30
Vensers Diffusion

Venser's Diffusion

Instant

Return target nonland permanent or suspended card to its owner's hand.

2.1 /10
$0.14
Vex

Vex

Instant

Counter target spell. That spell's controller may draw a card.

2.6 /10
$0.14
Wheel and Deal

Wheel and Deal

Instant

Any number of target opponents each discard their hands, then draw seven cards.
Draw a card.

8.2 /10
~$10
Winds of Rebuke

Winds of Rebuke

Instant

Return target nonland permanent to its owner's hand. Each player mills two cards.

8.3 /10
$0.17
You Find the Villains Lair

You Find the Villains' Lair

Instant

Choose one —
• Foil Their Scheme — Counter target spell.
• Learn Their Secrets — Draw two cards, then discard two cards.

8.8 /10
--
Absorb Energy

Absorb Energy

Instant

Counter target spell. Cards in your hand that share a card type with that spell perpetually gain "This spell costs less to cast."

10 /10
--
Accumulated Knowledge

Accumulated Knowledge

Instant

Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.

1.2 /10
$0.54
Admirals Order

Admiral's Order

Instant

Raid — If you attacked this turn, you may pay rather than pay this spell's mana cost.
Counter target spell.

6.9 /10
$0.23
Aether Gust

Aether Gust

Instant

Choose target spell or permanent that's red or green. Its owner puts it on the top or bottom of their library.

4 /10
$0.15
Aether Tradewinds

Aether Tradewinds

Instant

Return target permanent you control and target permanent you don't control to their owners' hands.

4.4 /10
$0.09
Alter Reality

Alter Reality

Instant

Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5.4 /10
$1.23
Aura Graft

Aura Graft

Instant

Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.

3.3 /10
$0.21
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