Artifact Creature — Insect (1/1)
Ferropede can't be blocked.
Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent.
Artifact — Vehicle
Trample, haste
When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact
: Add .
: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn.
As long as Foriysian Totem is a creature, it can block an additional creature each combat.
Artifact
: Add one mana of any color.
: Fountain of Ichor becomes a 3/3 Dinosaur artifact creature until end of turn.
Artifact Creature — Gargoyle (3/3)
Defender (This creature can't attack.)
: Until end of turn, Gargoyle Sentinel loses defender and gains flying.
Artifact — Vehicle
Flying
Repair Barge — Whenever Ghost Ark becomes crewed, each artifact creature card in your graveyard gains unearth until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact
, : Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
Legendary Artifact — Vehicle
Whenever Golden Argosy attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner's control at the beginning of the next end step.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact
: Add or .
: Golgari Keyrune becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn.
Artifact — Equipment
Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent.
Equip
Artifact
, : Put a charge counter on Green Mana Battery.
, Remove any number of charge counters from Green Mana Battery: Add , then add an additional for each charge counter removed this way.
Legendary Artifact
, , Discard a card: Put a study counter on Grimoire of the Dead.
, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.
Artifact
: Add or .
: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn.
Artifact
Creatures you control have trample.
: Gruul War Plow becomes a 4/4 Juggernaut artifact creature until end of turn.
Artifact Creature — Construct (2/2)
Landfall — Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.
Artifact — Equipment
Equipped creature gets +3/+1.
Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.
Equip
Artifact Creature — Golem (1/4)
: Hematite Golem gets +2/+0 until end of turn.
Artifact Creature — Construct (2/2)
: Hopping Automaton gets -1/-1 and gains flying until end of turn.
Artifact Creature — Golem (2/5)
Flying
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Put target card from a graveyard on the bottom of its owner's library.
Artifact
, : You may exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Put a charge counter on Ice Cauldron and note the type and amount of mana spent to pay this activation cost. Activate only if there are no charge counters on Ice Cauldron.
, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana. Spend this mana only to cast the last card exiled with Ice Cauldron.
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