Land
Castle Locthwain enters the battlefield tapped unless you control a Swamp.
: Add .
, : Draw a card, then you lose life equal to the number of cards in your hand.
Land
Crypt of Agadeem enters the battlefield tapped.
: Add .
, : Add for each black creature card in your graveyard.
Land
Dakmor Salvage enters the battlefield tapped.
: Add .
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Land — Desert
Desert of the Glorified enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Land — Swamp Gate
Gate of the Black Dragon enters the battlefield tapped.
, : Seek a nonland card. Activate only once.
: Add .
Land
Mortuary Mire enters the battlefield tapped.
When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.
: Add .
Land
Piranha Marsh enters the battlefield tapped.
When Piranha Marsh enters the battlefield, target player loses 1 life.
: Add .
Land
Polluted Mire enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Legendary Land
: Add .
, : Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Land
Subterranean Hangar enters the battlefield tapped.
: Put a storage counter on Subterranean Hangar.
, Remove any number of storage counters from Subterranean Hangar: Add for each storage counter removed this way.
Legendary Land — Gate
As The Black Gate enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .
, : Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.
Land
Thriving Moor enters the battlefield tapped.
As Thriving Moor enters the battlefield, choose a color other than black.
: Add or one mana of the chosen color.
Land
: Add .
, : Put target Zombie card from your graveyard on top of your library.
Legendary Land
: Add .
: Target creature loses first strike or swampwalk until end of turn.
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