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Cards similar to Inner Sanctum (400)

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Diversionary Tactics

Diversionary Tactics

Enchantment

Tap two untapped creatures you control: Tap target creature.

3.9 /10
$0.23
Echoes of the Kin Tree

Echoes of the Kin Tree

Enchantment

: Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

2.5 /10
$0.04
Elspeths Talent

Elspeth's Talent

Enchantment — Aura

Enchant planeswalker
Enchanted planeswalker has "[+1]: Create three 1/1 white Soldier creature tokens."
Whenever you activate a loyalty ability of enchanted planeswalker, creatures you control get +2/+2 and gain vigilance until end of turn.

6.5 /10
$0.24
Felidar Umbra

Felidar Umbra

Enchantment — Aura

Enchant creature
Enchanted creature has lifelink.
: Attach Felidar Umbra to target creature you control.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

7.9 /10
$2.20
Flowering of the White Tree

Flowering of the White Tree

Legendary Enchantment

Legendary creatures you control get +2/+1 and have ward .
Nonlegendary creatures you control get +1/+1.

9.6 /10
$4.00
Force of Virtue

Force of Virtue

Enchantment

If it's not your turn, you may exile a white card from your hand rather than pay this spell's mana cost.
Flash
Creatures you control get +1/+1.

6.6 /10
$0.61
Gleam of Authority

Gleam of Authority

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control.
Enchanted creature has vigilance and ", : Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

5.2 /10
$0.27
Glorious Anthem

Glorious Anthem

Enchantment

Creatures you control get +1/+1.

8.3 /10
$2.80
Gossamer Chains

Gossamer Chains

Enchantment

Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.

4.6 /10
$0.26
Greater Auramancy

Greater Auramancy

Enchantment

Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)
Enchanted creatures you control have shroud.

9 /10
$8.46
Guardians Magemark

Guardian's Magemark

Enchantment — Aura

Flash
Enchant creature
Creatures you control that are enchanted get +1/+1.

3.2 /10
$0.15
Hallowed Haunting

Hallowed Haunting

Enchantment

As long as you control seven or more enchantments, creatures you control have flying and vigilance.
Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."

9.2 /10
~$11
Heliod God of the Sun

Heliod, God of the Sun

Legendary Enchantment Creature — God (5/6)

Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to white.)
Other creatures you control have vigilance.
: Create a 2/1 white Cleric enchantment creature token.

8.9 /10
$0.83
Hold the Gates

Hold the Gates

Enchantment

Creatures you control get +0/+1 for each Gate you control and have vigilance.

5.8 /10
$0.13
Honor of the Pure

Honor of the Pure

Enchantment

White creatures you control get +1/+1.

7.8 /10
$0.88
In the Trenches

In the Trenches

Enchantment

Creatures you control get +1/+1.
: Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once.

7 /10
$0.66
Invasion of Belenon  Belenon War Anthem

Invasion of Belenon // Belenon War Anthem

Battle — Siege // Enchantment

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Belenon enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance.

Belenon War Anthem

Creatures you control get +1/+1.

5.8 /10
$0.04
Invasion of Gobakhan  Lightshield Array

Invasion of Gobakhan // Lightshield Array

Battle — Siege // Enchantment

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Gobakhan enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs more to cast.

Lightshield Array

At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn.
Sacrifice Lightshield Array: Creatures you control gain hexproof and indestructible until end of turn.

7.7 /10
$2.78
Knighthood

Knighthood

Enchantment

Creatures you control have first strike.

4.8 /10
$0.31
Lumithread Field

Lumithread Field

Enchantment

Creatures you control get +0/+1.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

2.8 /10
$0.13
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