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Cards similar to Insubordination (400)

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Funeral March

Funeral March

Enchantment — Aura

Enchant creature
When enchanted creature leaves the battlefield, its controller sacrifices a creature.

1.4 /10
$0.14
Gadwicks First Duel

Gadwick's First Duel

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a Cursed Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
II — Scry 2.
III — When you cast your next instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy.

3.9 /10
$0.02
Goblin Bomb

Goblin Bomb

Enchantment

At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb.
Remove five fuse counters from Goblin Bomb and sacrifice it: It deals 20 damage to target player or planeswalker.

5.8 /10
~$13
Grasp of the Hieromancer

Grasp of the Hieromancer

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."

4.6 /10
$0.12
Hazmat Suit Used

Hazmat Suit (Used)

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+1 and has menace.
Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life.

10 /10
$0.06
Herald of Torment

Herald of Torment

Enchantment Creature — Demon (3/3)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying
At the beginning of your upkeep, you lose 1 life.
Enchanted creature gets +3/+3 and has flying.

4.6 /10
$0.21
Heroic Defiance

Heroic Defiance

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common.

0.2 /10
$0.12
Hold for Ransom

Hold for Ransom

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block and has ": Hold for Ransom's controller sacrifices it and draws a card. Activate only as a sorcery."

5.1 /10
$0.02
Icy Prison

Icy Prison

Enchantment

When Icy Prison enters the battlefield, exile target creature.
At the beginning of your upkeep, sacrifice Icy Prison unless any player pays .
When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control.

1.4 /10
--
In Too Deep

In Too Deep

Enchantment — Aura

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Enchant creature, planeswalker, or Clue
Enchanted permanent is a colorless Clue artifact with ", Sacrifice this artifact: Draw a card" and loses all other abilities. (It's no longer a creature or planeswalker.)

7.3 /10
$1.28
Inertia Bubble

Inertia Bubble

Enchantment — Aura

Enchant artifact
Enchanted artifact doesn't untap during its controller's untap step.

0.6 /10
$0.02
Inevitable End

Inevitable End

Enchantment — Aura

Enchant creature
Enchanted creature has "At the beginning of your upkeep, sacrifice a creature."

4.5 /10
$0.07
Invasion of Gobakhan  Lightshield Array

Invasion of Gobakhan // Lightshield Array

Battle — Siege // Enchantment

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Gobakhan enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs more to cast.

Lightshield Array

At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn.
Sacrifice Lightshield Array: Creatures you control gain hexproof and indestructible until end of turn.

7.7 /10
$2.78
Inviolability

Inviolability

Enchantment — Aura

Enchant creature
Prevent all damage that would be dealt to enchanted creature.

4.3 /10
$0.21
Koskun Falls

Koskun Falls

World Enchantment

At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control.
Creatures can't attack you unless their controller pays for each creature they control that's attacking you.

6.5 /10
$9.24
Krovikan Fetish

Krovikan Fetish

Enchantment — Aura

Enchant creature
When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +1/+1.

1.4 /10
--
Larceny

Larceny

Enchantment

Whenever a creature you control deals combat damage to a player, that player discards a card.

5.7 /10
$0.27
Leshracs Rite

Leshrac's Rite

Enchantment — Aura

Enchant creature
Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.)

3.2 /10
$0.15
Luminarch Ascension

Luminarch Ascension

Enchantment

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)
: Create a 4/4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it.

9.3 /10
~$12
Meteor Storm

Meteor Storm

Enchantment

, Discard two cards at random: Meteor Storm deals 4 damage to any target.

0.3 /10
$0.34
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