← Edit search Random card

Cards similar to Insurrection (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Flash Conscription

Flash Conscription

Instant

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.

0.6 /10
$0.13
Flying Crane Technique

Flying Crane Technique

Instant

Untap all creatures you control. They gain flying and double strike until end of turn.

6.1 /10
$0.16
Hate Mirage

Hate Mirage

Sorcery

Choose up to two target creatures you don't control. For each of those creatures, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

8.3 /10
$0.11
Incite Hysteria

Incite Hysteria

Sorcery

Radiance — Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."

1.7 /10
$0.11
Joraga Invocation

Joraga Invocation

Sorcery

Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able.

2.2 /10
$0.11
Onward  Victory

Onward // Victory

Instant // Sorcery

Target creature gets +X/+0 until end of turn, where X is its power.

Victory

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gains double strike until end of turn.

4.1 /10
$0.07
Past in Flames

Past in Flames

Sorcery

Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

9.6 /10
$1.60
Reaper of Night  Harvest Fear

Reaper of Night // Harvest Fear

Creature — Specter // Sorcery — Adventure (4/5)

Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn.

Harvest Fear

Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.)

2.9 /10
$0.02
Recoup

Recoup

Sorcery

Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6.1 /10
$0.31
Slave of Bolas

Slave of Bolas

Sorcery

Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

6.9 /10
$0.41
Violent Ultimatum

Violent Ultimatum

Sorcery

Destroy three target permanents.

5.4 /10
$0.47
Act on Impulse

Act on Impulse

Sorcery

Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)

5.8 /10
$0.15
Blatant Thievery

Blatant Thievery

Sorcery

For each opponent, gain control of target permanent that player controls.

8.8 /10
$5.60
Blow Your House Down

Blow Your House Down

Sorcery

Up to three target creatures can't block this turn. Destroy any of them that are Walls.

2.9 /10
$0.02
Bonus Round

Bonus Round

Sorcery

Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.

8.6 /10
$4.55
Burn from Within

Burn from Within

Sorcery

Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.

6.6 /10
--
Burning Cloak

Burning Cloak

Sorcery

Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature.

0.3 /10
$0.13
Consecrate  Consume

Consecrate // Consume

Instant // Sorcery

Exile target card from a graveyard.
Draw a card.

Consume

Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.

4.6 /10
$0.09
Coronation of Chaos

Coronation of Chaos

Sorcery

Up to three target creatures can't block this turn. Goad them. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

7.4 /10
$0.11
Coward  Killer

Coward // Killer

Sorcery // Sorcery

Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn.
Time travel.

Killer

Killer deals 3 damage to target creature and each other creature that shares a creature type with it.

5 /10
$0.09
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.