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Cards similar to Into the Roil (400)

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Warped Physique

Warped Physique

Instant

Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.

2.4 /10
$0.05
Winnow

Winnow

Instant

Destroy target nonland permanent if another permanent with the same name is on the battlefield.
Draw a card.

1 /10
$0.23
Without Weakness

Without Weakness

Instant

Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
Cycling (, Discard this card: Draw a card.)

5.5 /10
$0.07
Abeyance

Abeyance

Instant

Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.
Draw a card.

5.7 /10
~$13
Aether Tradewinds

Aether Tradewinds

Instant

Return target permanent you control and target permanent you don't control to their owners' hands.

4.4 /10
$0.09
Agony Warp

Agony Warp

Instant

Target creature gets -3/-0 until end of turn.
Target creature gets -0/-3 until end of turn.

3.3 /10
$0.02
Aleatory

Aleatory

Instant

Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

4.6 /10
$0.27
Bag Check

Bag Check

Instant

Counter target spell, then ask a person outside the game if that spell looks dangerous to them. If they say yes, draw a card, then discard a card.

0.2 /10
$0.02
Banes Contingency

Bane's Contingency

Instant

Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.

8.2 /10
$0.09
Bone to Ash

Bone to Ash

Instant

Counter target creature spell.
Draw a card.

5.7 /10
$0.05
Burnout

Burnout

Instant

Counter target instant spell if it's blue.
Draw a card at the beginning of the next turn's upkeep.

6.2 /10
--
Chaotic Strike

Chaotic Strike

Instant

Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card.

5.6 /10
$0.39
Clairvoyance

Clairvoyance

Instant

Look at target player's hand.
Draw a card at the beginning of the next turn's upkeep.

4.9 /10
$0.17
Clutch of the Undercity

Clutch of the Undercity

Instant

Return target permanent to its owner's hand. Its controller loses 3 life.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

5.8 /10
$0.25
Comet Storm

Comet Storm

Instant

Multikicker (You may pay an additional any number of times as you cast this spell.)
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.

9.7 /10
$0.92
Confirm Suspicions

Confirm Suspicions

Instant

Counter target spell.
Investigate three times. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

7.4 /10
$0.20
Contaminated Drink

Contaminated Drink

Instant

Draw X cards, then you get half X rad counters, rounded up.

5.4 /10
$0.13
Contradict

Contradict

Instant

Counter target spell.
Draw a card.

3.6 /10
$0.06
Crippling Chill

Crippling Chill

Instant

Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.

4.2 /10
$0.05
Crosiss Charm

Crosis's Charm

Instant

Choose one —
• Return target permanent to its owner's hand.
• Destroy target nonblack creature. It can't be regenerated.
• Destroy target artifact.

8.2 /10
$0.44
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