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Cards similar to Intrepid Hero (400)

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Elder Cathar

Elder Cathar

Creature — Human Soldier (2/2)

When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.

2.4 /10
$0.03
Elesh Norn  The Argent Etchings

Elesh Norn // The Argent Etchings

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (3/5)

Vigilance
Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay .
, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

The Argent Etchings

(As this Saga enters and after your draw step, add a lore counter.)
I — Incubate 2 five times, then transform all Incubator tokens you control.
II — Creatures you control get +1/+1 and gain double strike until end of turn.
III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up).

8.9 /10
$6.42
Elgaud Inquisitor

Elgaud Inquisitor

Creature — Human Cleric (2/2)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When Elgaud Inquisitor dies, create a 1/1 white Spirit creature token with flying.

1.8 /10
$0.03
Elite Javelineer

Elite Javelineer

Creature — Human Soldier (2/2)

Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.

0 /10
$0.12
Elite Skirmisher

Elite Skirmisher

Creature — Human Soldier (3/1)

Heroic — Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature.

1.7 /10
$0.04
Elvish Healer

Elvish Healer

Creature — Elf Cleric (1/2)

: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead.

0.3 /10
$0.07
Emeria Angel

Emeria Angel

Creature — Angel (3/3)

Flying
Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.

9.4 /10
$0.56
owyn Lady of Rohan

Éowyn, Lady of Rohan

Legendary Creature — Human Noble (2/4)

At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead.
Equip abilities you activate cost less to activate.

6.9 /10
$0.07
Expendable Troops

Expendable Troops

Creature — Human Soldier (2/1)

, Sacrifice Expendable Troops: It deals 2 damage to target attacking or blocking creature.

0.2 /10
$0.07
Fairgrounds Patrol

Fairgrounds Patrol

Creature — Human Soldier (2/1)

, Exile Fairgrounds Patrol from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.

2 /10
$0.02
Fairgrounds Warden

Fairgrounds Warden

Creature — Dwarf Soldier (1/3)

When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield.

5 /10
$0.11
Falconer Adept

Falconer Adept

Creature — Human Soldier (2/3)

Whenever Falconer Adept attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking.

4.4 /10
$0.05
Farrels Zealot

Farrel's Zealot

Creature — Human (2/2)

Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.

0.6 /10
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Femeref Knight

Femeref Knight

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Femeref Knight gains vigilance until end of turn.

1.1 /10
$0.09
Fey Steed

Fey Steed

Creature — Elk (4/4)

Whenever Fey Steed attacks, another target attacking creature you control gains indestructible until end of turn.
Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card.

6.3 /10
$0.28
Field Marshal

Field Marshal

Creature — Human Soldier (2/2)

Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)

7.7 /10
$5.99
Field Surgeon

Field Surgeon

Creature — Human Cleric (1/1)

Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn.

2.2 /10
$0.16
Fiend Binder

Fiend Binder

Creature — Human Soldier (3/2)

Whenever Fiend Binder attacks, tap target creature defending player controls.

1.7 /10
$0.02
Fiend Hunter

Fiend Hunter

Creature — Human Cleric (1/3)

When Fiend Hunter enters the battlefield, you may exile another target creature.
When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

9.1 /10
$0.28
Filigree Vector

Filigree Vector

Artifact Creature — Phyrexian Construct (1/1)

When Filigree Vector enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts.
, , Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

8 /10
$1.32
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