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Cards similar to Intrepid Hero (400)

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Enlightened Ascetic

Enlightened Ascetic

Creature — Cat Monk (1/1)

When Enlightened Ascetic enters the battlefield, you may destroy target enchantment.

5.9 /10
$0.13
Felidar Cub

Felidar Cub

Creature — Cat Beast (2/2)

Sacrifice Felidar Cub: Destroy target enchantment.

6.8 /10
$0.17
Gryff Rider

Gryff Rider

Creature — Human Knight (2/1)

Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

3.4 /10
$0.04
Kami of Ancient Law

Kami of Ancient Law

Creature — Spirit (2/2)

Sacrifice Kami of Ancient Law: Destroy target enchantment.

4.8 /10
$0.04
Keening Apparition

Keening Apparition

Creature — Spirit (2/2)

Sacrifice Keening Apparition: Destroy target enchantment.

4.2 /10
$0.05
King Suleiman

King Suleiman

Creature — Human Noble (1/1)

: Destroy target Djinn or Efreet.

1 /10
~$165
Kor Sanctifiers

Kor Sanctifiers

Creature — Kor Cleric (2/3)

Kicker (You may pay an additional as you cast this spell.)
When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.

3.5 /10
$0.05
Mila Crafty Companion  Lukka Wayward Bonder

Mila, Crafty Companion // Lukka, Wayward Bonder

Legendary Creature — Fox // Legendary Planeswalker — Lukka (2/3)

Whenever an opponent attacks one or more planeswalkers you control, put a loyalty counter on each planeswalker you control.
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.

Lukka, Wayward Bonder

+1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead.
?2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep.
?7: You get an emblem with "Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target."

8 /10
$1.82
Monk Realist

Monk Realist

Creature — Human Monk Cleric (1/1)

When Monk Realist enters the battlefield, destroy target enchantment.

3.1 /10
$0.24
NikkoOnna

Nikko-Onna

Creature — Spirit (2/2)

When Nikko-Onna enters the battlefield, destroy target enchantment.
Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand.

6.2 /10
$1.51
Northern Paladin

Northern Paladin

Creature — Human Knight (3/3)

, : Destroy target black permanent.

3.1 /10
$0.54
Parhelion Patrol

Parhelion Patrol

Creature — Human Knight (2/3)

Flying, vigilance
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

3 /10
$0.03
Redemption Choir

Redemption Choir

Creature — Vampire Cleric (3/3)

Lifelink
Coven — Whenever Redemption Choir enters the battlefield or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield.

7.2 /10
$0.38
Reidane God of the Worthy  Valkmira Protectors Shield

Reidane, God of the Worthy // Valkmira, Protector's Shield

Legendary Creature — God // Legendary Artifact (2/3)

Flying, vigilance
Snow lands your opponents control enter the battlefield tapped.
Noncreature spells your opponents cast with mana value 4 or greater cost more to cast.

Valkmira, Protector's Shield

If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage.
Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .

8.4 /10
$0.50
Reliquary Monk

Reliquary Monk

Creature — Human Monk Cleric (2/2)

When Reliquary Monk dies, destroy target artifact or enchantment.

4 /10
$0.20
Ronom Unicorn

Ronom Unicorn

Creature — Unicorn (2/2)

Sacrifice Ronom Unicorn: Destroy target enchantment.

5.5 /10
$0.07
Slayer of the Wicked

Slayer of the Wicked

Creature — Human Soldier (3/2)

When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.

0.5 /10
$0.09
Southern Paladin

Southern Paladin

Creature — Human Knight (3/3)

, : Destroy target red permanent.

2.7 /10
$0.51
Sungold Sentinel

Sungold Sentinel

Creature — Human Soldier (3/2)

Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard.
Coven — : Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.

5.6 /10
$0.28
Sunhome Stalwart

Sunhome Stalwart

Creature — Human Soldier (2/2)

First strike
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

3.9 /10
$0.06
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