Instant
Creatures your opponents control get -4/-0 until end of turn.
Draw a card.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Instant
Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.
Instant
Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Return one or two target attacking creatures to their owner's hand.
Instant
Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.
Instant
As an additional cost to cast this spell, return a permanent you control to its owner's hand.
Counter target spell.
Instant
Choose one. If you control a commander as you cast this spell, you may choose both.
• Target player draws X cards.
• Target player mills twice X cards.
Tribal Instant — Shapeshifter
Changeling (This card is every creature type.)
Creatures target player controls get -2/-0 and lose all creature types until end of turn.
Instant
Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)
Prevent all combat damage target creature would deal this turn. If this spell was kicked, prevent all combat damage another target creature would deal this turn.
Instant
If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
Instant
Creatures your opponents control have base power and toughness 0/1 until end of turn.
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Counter target spell.
Tribal Instant — Elf
Create two 1/1 green Elf Warrior creature tokens. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Instant
All creatures with art by the artist of your choice get +2/+2 and gain trample until end of turn.
Snow Instant
Scry X, where X is the amount of spent to cast this spell, then draw three cards. ( is mana from a snow source.)
Instant
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.
Instant
Counter target spell unless its controller pays .
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Instant
This spell costs less to cast if it targets a blue permanent you don't control.
This spell can't be countered.
Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control.
Instant
Creatures your opponents control get -4/-0 until end of turn.
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