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Cards similar to Invisibility (400)

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Way of the Thief

Way of the Thief

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature can't be blocked as long as you control a Gate.

5.8 /10
$0.10
Whitewater Naiads

Whitewater Naiads

Enchantment Creature — Nymph (4/4)

Constellation — Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn.

5.8 /10
$0.14
Writ of Passage

Writ of Passage

Enchantment — Aura

Enchant creature
Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn.
Forecast — , Reveal Writ of Passage from your hand: Target creature with power 2 or less can't be blocked this turn. (Activate only during your upkeep and only once each turn.)

3.6 /10
$0.13
Aboshans Desire

Aboshan's Desire

Enchantment — Aura

Enchant creature
Enchanted creature has flying.
Threshold — Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.)

4.9 /10
$0.30
AntiMagic Aura

Anti-Magic Aura

Enchantment — Aura

Enchant creature
Enchanted creature can't be the target of spells and can't be enchanted by other Auras.

1.5 /10
$0.35
Aquatic Incursion

Aquatic Incursion

Enchantment

When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.)
: Target Merfolk can't be blocked this turn.

5.5 /10
$0.11
Aspect of Mongoose

Aspect of Mongoose

Enchantment — Aura

Enchant creature
Enchanted creature has shroud. (It can't be the target of spells or abilities.)
When Aspect of Mongoose is put into a graveyard from the battlefield, return Aspect of Mongoose to its owner's hand.

7.8 /10
$2.19
Bonds of Faith

Bonds of Faith

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.

4.5 /10
$0.14
Break Through the Line

Break Through the Line

Enchantment

: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.

6.1 /10
$0.20
Cagemail

Cagemail

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and can't attack.

0.8 /10
$0.08
Cast into Darkness

Cast into Darkness

Enchantment — Aura

Enchant creature
Enchanted creature gets -2/-0 and can't block.

2.4 /10
$0.04
Cloak of Confusion

Cloak of Confusion

Enchantment — Aura

Enchant creature you control
Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.

1.4 /10
$0.12
Compulsory Rest

Compulsory Rest

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has ", Sacrifice this creature: You gain 2 life."

2.9 /10
--
Consuming Ferocity

Consuming Ferocity

Enchantment — Aura

Enchant non-Wall creature
Enchanted creature gets +1/+0.
At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.

1.7 /10
$0.14
Cooped Up

Cooped Up

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block.
: Exile enchanted creature.

5.5 /10
$0.02
Destiny Spinner

Destiny Spinner

Enchantment Creature — Human (2/3)

Creature and enchantment spells you control can't be countered.
: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.

9.8 /10
$0.28
Dwindle

Dwindle

Enchantment — Aura

Enchant creature
Enchanted creature gets -6/-0.
When enchanted creature blocks, destroy it. (The attacking creature remains blocked.)

1.6 /10
$0.02
Encrust

Encrust

Enchantment — Aura

Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

3.8 /10
$0.04
Endless Evil

Endless Evil

Enchantment — Aura

Enchant creature you control
At the beginning of your upkeep, create a token that's a copy of enchanted creature, except the token is 1/1.
When enchanted creature dies, if that creature was a Horror, return Endless Evil to its owner's hand.

8.9 /10
$0.49
Enthralling Hold

Enthralling Hold

Enchantment — Aura

Enchant creature
You can't choose an untapped creature as this spell's target as you cast it.
You control enchanted creature.

2.7 /10
$0.02
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