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Cards similar to Island of Wak-Wak (400)

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Restless Spire

Restless Spire

Land

Restless Spire enters the battlefield tapped.
: Add or .
: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land.
Whenever Restless Spire attacks, scry 1.

7.8 /10
$0.21
Sandstone Bridge

Sandstone Bridge

Land

Sandstone Bridge enters the battlefield tapped.
When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn.
: Add .

6.3 /10
$0.05
Sejiri Steppe

Sejiri Steppe

Land

Sejiri Steppe enters the battlefield tapped.
When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.
: Add .

6.4 /10
$0.15
Shinka the Bloodsoaked Keep

Shinka, the Bloodsoaked Keep

Legendary Land

: Add .
, : Target legendary creature gains first strike until end of turn.

9.2 /10
~$12
Shizo Deaths Storehouse

Shizo, Death's Storehouse

Legendary Land

: Add .
, : Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

9.8 /10
~$12
Skarrg the Rage Pits

Skarrg, the Rage Pits

Land

: Add .
, : Target creature gets +1/+1 and gains trample until end of turn.

9.1 /10
$1.37
Skemfar Elderhall

Skemfar Elderhall

Land

Skemfar Elderhall enters the battlefield tapped.
: Add .
, , Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.

7.9 /10
$0.09
Sunhome Fortress of the Legion

Sunhome, Fortress of the Legion

Land

: Add .
, : Target creature gains double strike until end of turn.

9.5 /10
$0.69
Svogthos the Restless Tomb

Svogthos, the Restless Tomb

Land

: Add .
: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.

7.1 /10
$0.46
Teetering Peaks

Teetering Peaks

Land

Teetering Peaks enters the battlefield tapped.
When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn.
: Add .

5.4 /10
$0.13
Tower of the Magistrate

Tower of the Magistrate

Land

: Add .
, : Target creature gains protection from artifacts until end of turn.

6.1 /10
~$14
Turntimber Grove

Turntimber Grove

Land

Turntimber Grove enters the battlefield tapped.
When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn.
: Add .

4.4 /10
$0.08
Urborg

Urborg

Legendary Land

: Add .
: Target creature loses first strike or swampwalk until end of turn.

6.8 /10
--
Wandering Fumarole

Wandering Fumarole

Land

Wandering Fumarole enters the battlefield tapped.
: Add or .
: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with ": Switch this creature's power and toughness until end of turn." It's still a land.

8.2 /10
$0.32
Access Tunnel

Access Tunnel

Land

: Add .
, : Target creature with power 3 or less can't be blocked this turn.

9.7 /10
$0.13
Cactus Preserve

Cactus Preserve

Land — Desert

Cactus Preserve enters the battlefield tapped.
: Add one mana of any type that a land you control could produce.
: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.

4.7 /10
$0.76
Den of the Bugbear

Den of the Bugbear

Land

If you control two or more other lands, Den of the Bugbear enters the battlefield tapped.
: Add .
: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.

9.2 /10
$4.55
Escape Tunnel

Escape Tunnel

Land

, Sacrifice Escape Tunnel: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice Escape Tunnel: Target creature with power 2 or less can't be blocked this turn.

8.2 /10
$0.14
Faceless Haven

Faceless Haven

Snow Land

: Add .
: Faceless Haven becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. ( can be paid with one mana from a snow source.)

8.3 /10
$0.25
Frostwalk Bastion

Frostwalk Bastion

Snow Land

: Add .
: Until end of turn, Frostwalk Bastion becomes a 2/3 Construct artifact creature. It's still a land. ( can be paid with one mana from a snow source.)
Whenever Frostwalk Bastion deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

7.2 /10
$0.14
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