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Cards similar to Ivory Guardians (400)

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Pillardrop Rescuer

Pillardrop Rescuer

Creature — Spirit Cleric (2/2)

Flying
When Pillardrop Rescuer enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand.

4 /10
$0.03
Radiant Serra Archangel

Radiant, Serra Archangel

Legendary Creature — Angel (6/4)

Flying
Tap another untapped creature you control with flying: Radiant, Serra Archangel gains protection from the color of your choice until end of turn.
Partner (You can have two commanders if both have partner.)

4.6 /10
$0.09
Raksha Golden Cub

Raksha Golden Cub

Legendary Creature — Cat Soldier (3/4)

Vigilance
As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike.

6.2 /10
$0.81
Razor Hippogriff

Razor Hippogriff

Creature — Hippogriff (3/3)

Flying
When Razor Hippogriff enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card's mana value.

2.2 /10
$0.05
Reveillark

Reveillark

Creature — Elemental (4/3)

Flying
When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

9.5 /10
$1.06
Righteous Avengers

Righteous Avengers

Creature — Human Soldier (3/1)

Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)

0.2 /10
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Rules Lawyer

Rules Lawyer

Artifact Creature — Cyborg Advisor (1/1)

State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.)

10 /10
$0.24
Selfless Exorcist

Selfless Exorcist

Creature — Human Cleric (3/4)

: Exile target creature card from a graveyard. That card deals damage equal to its power to Selfless Exorcist.

0.1 /10
$0.19
Sentry Oak

Sentry Oak

Creature — Treefolk Warrior (3/5)

Defender
At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

1 /10
$0.19
Serras Emissary

Serra's Emissary

Creature — Angel (7/7)

Flying
As Serra's Emissary enters the battlefield, choose a card type.
You and creatures you control have protection from the chosen card type.

9.3 /10
$3.90
Sigardian Savior

Sigardian Savior

Creature — Angel (3/3)

Flying
When Sigardian Savior enters the battlefield, if you cast it, return up to two target creature cards with mana value 2 or less from your graveyard to the battlefield.

4.5 /10
$0.56
Silent Sentinel

Silent Sentinel

Creature — Archon (4/6)

Flying
Whenever Silent Sentinel attacks, you may return target enchantment card from your graveyard to the battlefield.

5.9 /10
$0.10
Skyboon Evangelist

Skyboon Evangelist

Creature — Bird Advisor (3/3)

Flying
When Skyboon Evangelist enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)
Whenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn.

6.9 /10
$0.27
Solitude

Solitude

Creature — Elemental Incarnation (3/2)

Flash
Lifelink
When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke—Exile a white card from your hand.

9.3 /10
~$36
Soul of Eternity

Soul of Eternity

Creature — Avatar (0/0)

Soul of Eternity's power and toughness are each equal to your life total.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

7.2 /10
$0.13
Soul of Theros

Soul of Theros

Creature — Avatar (6/6)

Vigilance
: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.
, Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.

4 /10
$0.33
SoulGuide Gryff

Soul-Guide Gryff

Creature — Hippogriff Spirit (3/4)

Flying
When Soul-Guide Gryff enters the battlefield, exile up to one target card from a graveyard.

1.6 /10
$0.02
Spectral Gateguards

Spectral Gateguards

Creature — Spirit Soldier (2/5)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Spectral Gateguards is paired with another creature, both creatures have vigilance.

1.3 /10
$0.10
Spelltithe Enforcer

Spelltithe Enforcer

Creature — Elephant Wizard (3/3)

Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay .

7.6 /10
$2.01
Spirit of the Hearth

Spirit of the Hearth

Creature — Cat Spirit (4/5)

Flying
You have hexproof. (You can't be the target of spells or abilities your opponents control.)

5.7 /10
$0.35
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