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Cards similar to Ivy Seer (400)

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Yasova Dragonclaw

Yasova Dragonclaw

Legendary Creature — Human Warrior (4/2)

Trample
At the beginning of combat on your turn, you may pay . If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.

5.4 /10
$0.19
Ambitious Dragonborn

Ambitious Dragonborn

Creature — Dragon Barbarian (0/0)

Ambitious Dragonborn enters the battlefield with X +1/+1 counters on it, where X is the greatest power among creatures you control and creature cards in your graveyard.

6.7 /10
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Amphibious Kavu

Amphibious Kavu

Creature — Kavu (2/2)

Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.

1.1 /10
$0.12
Berserk Murlodont

Berserk Murlodont

Creature — Beast (3/3)

Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

1.1 /10
$0.07
Bishop of Binding

Bishop of Binding

Creature — Vampire Cleric (1/1)

When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield.
Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.

4.9 /10
$0.23
Blex Vexing Pest  Search for Blex

Blex, Vexing Pest // Search for Blex

Legendary Creature — Pest // Sorcery (3/2)

Other Pests, Bats, Insects, Snakes, and Spiders you control get +1/+1.
When Blex, Vexing Pest dies, you gain 4 life.

Search for Blex

Look at the top five cards of your library. You may put any number of them into your hand and the rest into your graveyard. You lose 3 life for each card you put into your hand this way.

7.8 /10
$1.64
Blossom Prancer

Blossom Prancer

Creature — Spirit (4/4)

Reach
When Blossom Prancer enters the battlefield, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life.

4.8 /10
$0.05
Cave Tiger

Cave Tiger

Creature — Cat (2/2)

Whenever Cave Tiger becomes blocked by a creature, Cave Tiger gets +1/+1 until end of turn.

0.8 /10
$0.16
Celeborn the Wise

Celeborn the Wise

Legendary Creature — Elf Noble (3/3)

Whenever you attack with one or more Elves, scry 1.
Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card looked at while scrying this way.

7.1 /10
$0.02
Coati Scavenger

Coati Scavenger

Creature — Raccoon (3/2)

Descend 4 — When Coati Scavenger enters the battlefield, if there are four or more permanent cards in your graveyard, return target permanent card from your graveyard to your hand.

3.9 /10
$0.04
Court Archers

Court Archers

Creature — Human Archer (1/3)

Reach (This creature can block creatures with flying.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

4.5 /10
$0.11
Deathbloom Ritualist

Deathbloom Ritualist

Creature — Elf Warlock (3/5)

: Add X mana of any one color, where X is the number of creature cards in your graveyard.

6.8 /10
$0.14
Descendant of Masumaro

Descendant of Masumaro

Creature — Human Monk (1/1)

At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand.

1.6 /10
$0.21
Doomskar Warrior

Doomskar Warrior

Creature — Human Warrior (4/3)

Backup 1
Trample
Whenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

6.3 /10
$0.08
Endurance

Endurance

Creature — Elemental Incarnation (3/4)

Flash
Reach
When Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand.

9.4 /10
~$17
Esika God of the Tree  The Prismatic Bridge

Esika, God of the Tree // The Prismatic Bridge

Legendary Creature — God // Legendary Enchantment (1/4)

Vigilance
: Add one mana of any color.
Other legendary creatures you control have vigilance and ": Add one mana of any color."

The Prismatic Bridge

At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

9.4 /10
~$17
Exuberant Wolfbear

Exuberant Wolfbear

Creature — Wolf Bear (4/4)

Whenever Exuberant Wolfbear attacks, you may change the base power and toughness of target Human you control to Exuberant Wolfbear's power and toughness until end of turn.

4.9 /10
$0.05
Ezuri Claw of Progress

Ezuri, Claw of Progress

Legendary Creature — Phyrexian Elf Warrior (3/3)

Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter.
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.

8.1 /10
$0.54
Feral Deceiver

Feral Deceiver

Creature — Spirit (3/2)

: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate only once each turn.

0.5 /10
$0.06
Flailing Drake

Flailing Drake

Creature — Drake (2/3)

Flying
Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.

0.1 /10
$0.17
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