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Cards similar to Izzet Guildgate (400)

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Soaring Seacliff

Soaring Seacliff

Land

Soaring Seacliff enters the battlefield tapped.
When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.
: Add .

6.3 /10
$0.10
Soured Springs

Soured Springs

Land — Desert

Soured Springs enters the battlefield tapped.
When Soured Springs enters the battlefield, it deals 1 damage to target opponent.
: Add or .

3.6 /10
$0.12
Sparas Headquarters

Spara's Headquarters

Land — Forest Plains Island

(: Add , , or .)
Spara's Headquarters enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)

9.9 /10
~$13
Spawning Pool

Spawning Pool

Land

Spawning Pool enters the battlefield tapped.
: Add .
: Spawning Pool becomes a 1/1 black Skeleton creature with ": Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

6.1 /10
$0.31
Spectator Seating

Spectator Seating

Land

Spectator Seating enters the battlefield tapped unless you have two or more opponents.
: Add or .

9.9 /10
$9.28
Spinerock Knoll

Spinerock Knoll

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Spinerock Knoll enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

9.8 /10
$0.27
Spire Garden

Spire Garden

Land

Spire Garden enters the battlefield tapped unless you have two or more opponents.
: Add or .

9.9 /10
~$16
Stirring Wildwood

Stirring Wildwood

Land

Stirring Wildwood enters the battlefield tapped.
: Add or .
: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.

8.2 /10
$0.43
Stomping Ground

Stomping Ground

Land — Mountain Forest

(: Add or .)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

10 /10
~$16
Stone Quarry

Stone Quarry

Land

Stone Quarry enters the battlefield tapped.
: Add or .

8.4 /10
$0.08
Study

Study

Land

Study enters the battlefield tapped.
: Add or .
, : Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

3.6 /10
$0.16
Submerged Boneyard

Submerged Boneyard

Land

Submerged Boneyard enters the battlefield tapped.
: Add or .

8.5 /10
$0.11
Subterranean Hangar

Subterranean Hangar

Land

Subterranean Hangar enters the battlefield tapped.
: Put a storage counter on Subterranean Hangar.
, Remove any number of storage counters from Subterranean Hangar: Add for each storage counter removed this way.

4.3 /10
$0.45
Sulfur Vent

Sulfur Vent

Land

Sulfur Vent enters the battlefield tapped.
: Add .
, Sacrifice Sulfur Vent: Add .

3.3 /10
$0.23
Sulfurous Mire

Sulfurous Mire

Snow Land — Swamp Mountain

(: Add or .)
Sulfurous Mire enters the battlefield tapped.

9.1 /10
$0.21
Sundown Pass

Sundown Pass

Land

Sundown Pass enters the battlefield tapped unless you control two or more other lands.
: Add or .

9.9 /10
$8.10
Sunken Citadel

Sunken Citadel

Land — Cave

Sunken Citadel enters the battlefield tapped. As it enters, choose a color.
: Add one mana of the chosen color.
: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources.

6.5 /10
$2.12
Sunken Hollow

Sunken Hollow

Land — Island Swamp

(: Add or .)
Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

10 /10
$0.26
Sunlit Marsh

Sunlit Marsh

Land — Plains Swamp

(: Add or .)
Sunlit Marsh enters the battlefield tapped.

9.3 /10
$0.20
Sunpetal Grove

Sunpetal Grove

Land

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
: Add or .

9.9 /10
$3.45
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