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Cards similar to Jade Leech (400)

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Centaur Battlemaster

Centaur Battlemaster

Creature — Centaur Warrior (3/3)

Heroic — Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster.

2.7 /10
$0.05
Centaur Chieftain

Centaur Chieftain

Creature — Centaur (3/3)

Haste
Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn."

1.6 /10
$0.14
Centaur Rootcaster

Centaur Rootcaster

Creature — Centaur Druid (2/2)

Whenever Centaur Rootcaster deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

3.2 /10
$0.22
Challenger Troll

Challenger Troll

Creature — Troll (6/5)

Each creature you control with power 4 or greater can't be blocked by more than one creature.

6.3 /10
$0.06
Charging Rhino

Charging Rhino

Creature — Rhino (4/4)

Charging Rhino can't be blocked by more than one creature.

1.6 /10
$0.02
Chlorophant

Chlorophant

Creature — Elemental (1/1)

At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant.
Threshold — As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."

2.1 /10
$0.57
Citanul Woodreaders

Citanul Woodreaders

Creature — Human Druid (1/4)

Kicker (You may pay an additional as you cast this spell.)
When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards.

5.1 /10
$0.20
Cloaked Cadet

Cloaked Cadet

Creature — Human Ranger (2/4)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn.

5 /10
$0.01
Coati Scavenger

Coati Scavenger

Creature — Raccoon (3/2)

Descend 4 — When Coati Scavenger enters the battlefield, if there are four or more permanent cards in your graveyard, return target permanent card from your graveyard to your hand.

3.9 /10
$0.04
Conifer Strider

Conifer Strider

Creature — Elemental (5/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

3.3 /10
$0.03
Consuming Blob

Consuming Blob

Creature — Ooze (0/0)

Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1.
At the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1."

6.8 /10
$0.49
Contaminant Grafter

Contaminant Grafter

Creature — Phyrexian Druid (5/5)

Trample, toxic 1
Whenever one or more creatures you control deal combat damage to one or more players, proliferate.
Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.

9.1 /10
$5.01
Crabapple Cohort

Crabapple Cohort

Creature — Treefolk Warrior (4/4)

Crabapple Cohort gets +1/+1 as long as you control another green creature.

1 /10
$0.11
Cradle Guard

Cradle Guard

Creature — Treefolk (4/4)

Trample
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

0.7 /10
$0.22
Crash of Rhino Beetles

Crash of Rhino Beetles

Creature — Insect (5/5)

Trample
Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands.

7.5 /10
$0.09
Crested Herdcaller

Crested Herdcaller

Creature — Dinosaur (3/3)

Trample
When Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample.

5.3 /10
$0.14
Cult of the Waxing Moon

Cult of the Waxing Moon

Creature — Human Shaman (5/4)

Whenever a permanent you control transforms into a non-Human creature, create a 2/2 green Wolf creature token.

6.5 /10
$0.17
Dawnhart Mentor

Dawnhart Mentor

Creature — Human Warlock (0/4)

When Dawnhart Mentor enters the battlefield, create a 1/1 white Human creature token.
Coven — : Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers.

4 /10
$0.03
Deadly Insect

Deadly Insect

Creature — Insect (6/1)

Shroud (This creature can't be the target of spells or abilities.)

2 /10
$0.20
Deep Forest Hermit

Deep Forest Hermit

Creature — Elf Druid (1/1)

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrels you control get +1/+1.

8.6 /10
$2.16
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