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Cards similar to Jasmine Seer (400)

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Soul Charmer

Soul Charmer

Creature — Human Rebel (2/2)

Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays .

1.1 /10
$0.13
Spiritual Guardian

Spiritual Guardian

Creature — Spirit (3/4)

When Spiritual Guardian enters the battlefield, you gain 4 life.

0.4 /10
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Squad Commander

Squad Commander

Creature — Kor Warrior (3/3)

When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.

7.7 /10
$0.17
Staunch Defenders

Staunch Defenders

Creature — Human Soldier (3/4)

When Staunch Defenders enters the battlefield, you gain 4 life.

0.4 /10
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Stern Judge

Stern Judge

Creature — Human Cleric (2/2)

: Each player loses 1 life for each Swamp they control.

2.3 /10
$0.26
Student of Ojutai

Student of Ojutai

Creature — Human Monk (2/4)

Whenever you cast a noncreature spell, you gain 2 life.

5.4 /10
$0.03
Sunscorch Regent

Sunscorch Regent

Creature — Dragon (4/3)

Flying
Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.

9.4 /10
$0.52
Sunscourge Champion

Sunscourge Champion

Creature — Human Wizard (2/3)

When Sunscourge Champion enters the battlefield, you gain life equal to its power.
Eternalize—, Discard a card. (, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

2.9 /10
$0.05
Terohs Faithful

Teroh's Faithful

Creature — Human Cleric (1/4)

When Teroh's Faithful enters the battlefield, you gain 4 life.

0.3 /10
$0.18
The Gaffer

The Gaffer

Legendary Creature — Halfling Peasant (2/3)

At the beginning of each end step, if you gained 3 or more life this turn, draw a card.

9 /10
$1.61
Tireless Missionaries

Tireless Missionaries

Creature — Human Cleric (2/3)

When Tireless Missionaries enters the battlefield, you gain 3 life.

0.9 /10
$0.05
Twinblade Paladin

Twinblade Paladin

Creature — Human Knight (3/3)

Whenever you gain life, put a +1/+1 counter on Twinblade Paladin.
As long as you have 25 or more life, Twinblade Paladin has double strike. (It deals both first-strike and regular combat damage.)

6 /10
$0.71
Venerable Monk

Venerable Monk

Creature — Human Monk Cleric (2/2)

When Venerable Monk enters the battlefield, you gain 2 life.

1.6 /10
$0.07
Werefox Bodyguard

Werefox Bodyguard

Creature — Elf Fox Knight (2/2)

Flash
When Werefox Bodyguard enters the battlefield, exile up to one other target non-Fox creature until Werefox Bodyguard leaves the battlefield.
, Sacrifice Werefox Bodyguard: You gain 2 life.

7.2 /10
$1.32
Wojek Investigator

Wojek Investigator

Creature — Angel Detective (2/4)

Flying, vigilance
At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

6.9 /10
$0.29
Zarichi Tiger

Zarichi Tiger

Creature — Cat (2/3)

, : You gain 2 life.

1.6 /10
$0.03
Aurelias Vindicator

Aurelia's Vindicator

Creature — Angel (4/2)

Flying, lifelink, ward
Disguise
When Aurelia's Vindicator is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards.
When Aurelia's Vindicator leaves the battlefield, return the exiled cards to their owners' hands.

4.4 /10
$0.85
Bilbo Birthday Celebrant

Bilbo, Birthday Celebrant

Legendary Creature — Halfling Rogue (2/3)

If you would gain life, you gain that much life plus 1 instead.
, , Exile Bilbo, Birthday Celebrant: Search your library for any number of creature cards, put them onto the battlefield, then shuffle. Activate only if you have 111 or more life.

7.6 /10
$1.17
Brightling

Brightling

Creature — Shapeshifter (3/3)

: Brightling gains vigilance until end of turn.
: Brightling gains lifelink until end of turn.
: Return Brightling to its owner's hand.
: Brightling gets +1/-1 or -1/+1 until end of turn.

3.6 /10
$0.53
Case File Auditor

Case File Auditor

Creature — Human Detective (1/4)

When Case File Auditor enters the battlefield and whenever you solve a Case, look at the top six cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
You may spend mana as though it were mana of any color to cast Case spells.

1.2 /10
$0.02
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