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Cards similar to Kamahl, Fist of Krosa (400)

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Ancient Ooze

Ancient Ooze

Creature — Ooze (0/0)

Ancient Ooze's power and toughness are each equal to the total mana value of other creatures you control.

5.6 /10
$1.85
Arbor Colossus

Arbor Colossus

Creature — Giant (6/6)

Reach
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls.

4.5 /10
$0.12
Ascendant Acolyte

Ascendant Acolyte

Creature — Human Monk (1/1)

Ascendant Acolyte enters the battlefield with a +1/+1 counter on it for each +1/+1 counter among other creatures you control.
At the beginning of your upkeep, double the number of +1/+1 counters on Ascendant Acolyte.

7.3 /10
$0.15
Augmenter Pugilist  Echoing Equation

Augmenter Pugilist // Echoing Equation

Creature — Troll Druid // Sorcery (3/3)

Trample
As long as you control eight or more lands, Augmenter Pugilist gets +5/+5.

Echoing Equation

Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary.

7.3 /10
$0.15
Aurochs Herd

Aurochs Herd

Creature — Aurochs (4/4)

Trample
When Aurochs Herd enters the battlefield, you may search your library for an Aurochs card, reveal it, put it into your hand, then shuffle.
Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

0.5 /10
$0.10
Balmor Battlemage Captain

Balmor, Battlemage Captain

Legendary Creature — Bird Wizard (1/3)

Flying
Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.

9 /10
$0.15
Bellowing Tanglewurm

Bellowing Tanglewurm

Creature — Wurm (4/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Other green creatures you control have intimidate.

8.6 /10
$0.93
Bioplasm

Bioplasm

Creature — Ooze (4/4)

Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.

3.1 /10
$0.29
Bloodstoke Howler

Bloodstoke Howler

Creature — Beast (3/4)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Bloodstoke Howler is turned face up, Beast creatures you control get +3/+0 until end of turn.

0.4 /10
$0.08
Brontotherium

Brontotherium

Creature — Beast (5/3)

Trample
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

1.2 /10
$0.13
Canopy Dragon

Canopy Dragon

Creature — Dragon (4/4)

Trample
: Canopy Dragon gains flying and loses trample until end of turn.

0.9 /10
$2.78
Crash of Rhino Beetles

Crash of Rhino Beetles

Creature — Insect (5/5)

Trample
Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands.

7.5 /10
$0.09
Craterhoof Behemoth

Craterhoof Behemoth

Creature — Beast (5/5)

Haste
When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

9.8 /10
~$27
Decimator of the Provinces

Decimator of the Provinces

Creature — Eldrazi Boar (7/7)

Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn.
Trample, haste

7.1 /10
$1.26
Deep Forest Hermit

Deep Forest Hermit

Creature — Elf Druid (1/1)

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrels you control get +1/+1.

8.6 /10
$2.16
Deranged Hermit

Deranged Hermit

Creature — Elf (1/1)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrel creatures get +1/+1.

6.6 /10
~$50
Drey Keeper

Drey Keeper

Creature — Elf Druid (2/2)

When Drey Keeper enters the battlefield, create two 1/1 green Squirrel creature tokens.
: Squirrels you control get +1/+0 and gain menace until end of turn.

7.5 /10
$0.03
Earl of Squirrel

Earl of Squirrel

Creature — Squirrel Noble Advisor (4/4)

Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.)
Creature tokens you control are Squirrels in addition to their other creature types.
Other Squirrels you control get +1/+1.

10 /10
$2.21
Essence of the Wild

Essence of the Wild

Creature — Avatar (6/6)

Creatures you control enter the battlefield as a copy of Essence of the Wild.

3.3 /10
$0.48
Faerie Noble

Faerie Noble

Creature — Faerie Noble (1/2)

Flying
Other Faerie creatures you control get +0/+1.
: Other Faerie creatures you control get +1/+0 until end of turn.

1.4 /10
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