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Cards similar to Kazandu Blademaster (400)

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Boros Mastiff

Boros Mastiff

Creature — Dog (2/2)

Battalion — Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

3.9 /10
$0.03
Brotherhood Scribe

Brotherhood Scribe

Creature — Human Artificer (1/3)

Metalcraft — : You get (an energy counter). Activate only if you control three or more artifacts.
Whenever you get one or more during your turn, creatures you control get +1/+1 until end of turn.

5.5 /10
$0.08
Candlegrove Witch

Candlegrove Witch

Creature — Human Warlock (2/2)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn.

2.9 /10
$0.01
Cardpecker

Cardpecker

Creature — Bird (2/1)

Flying
Gotcha — If an opponent touches the table with their hand, you may say "Gotcha!" When you do, return Cardpecker from your graveyard to your hand.

10 /10
$0.19
Cliffside Rescuer

Cliffside Rescuer

Creature — Kor Soldier (2/2)

Vigilance
, Sacrifice Cliffside Rescuer: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)

6.8 /10
$0.11
Cloistered Youth  Unholy Fiend

Cloistered Youth // Unholy Fiend

Creature — Human // Creature — Horror (1/1)

At the beginning of your upkeep, you may transform Cloistered Youth.

Unholy Fiend

At the beginning of your end step, you lose 1 life.

0.5 /10
$0.05
Coppercoat Vanguard

Coppercoat Vanguard

Creature — Human Soldier (2/2)

Each other Human you control gets +1/+0 and has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

8.6 /10
$0.33
Dauntless Dismantler

Dauntless Dismantler

Creature — Human Artificer (1/4)

Artifacts your opponents control enter the battlefield tapped.
, Sacrifice Dauntless Dismantler: Destroy each artifact with mana value X.

8.8 /10
$0.33
Dawnbringer Cleric

Dawnbringer Cleric

Creature — Human Cleric (1/3)

When Dawnbringer Cleric enters the battlefield, choose one —
• Cure Wounds — You gain 2 life.
• Dispel Magic — Destroy target enchantment.
• Gentle Repose — Exile target card from a graveyard.

8.2 /10
$0.09
Daybreak Charger

Daybreak Charger

Creature — Unicorn (3/1)

When Daybreak Charger enters the battlefield, target creature gets +2/+0 until end of turn.

3.8 /10
$0.03
Drogskol Infantry  Drogskol Armaments

Drogskol Infantry // Drogskol Armaments

Creature — Spirit Soldier // Enchantment — Aura (2/2)

Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Drogskol Armaments

Enchant creature
Enchanted creature gets +2/+2.
If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead.

3.8 /10
$0.04
Dusk Legion Duelist

Dusk Legion Duelist

Creature — Vampire Soldier (2/2)

Vigilance
Whenever one or more +1/+1 counters are put on Dusk Legion Duelist, draw a card. This ability triggers only once each turn.

8.8 /10
$0.86
EightandaHalfTails

Eight-and-a-Half-Tails

Legendary Creature — Fox Cleric (2/2)

: Target permanent you control gains protection from white until end of turn.
: Target spell or permanent becomes white until end of turn.

8.2 /10
$0.19
Emiel the Blessed

Emiel the Blessed

Legendary Creature — Unicorn (4/4)

: Exile another target creature you control, then return it to the battlefield under its owner's control.
Whenever another creature enters the battlefield under your control, you may pay . If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ( can be paid with either or .)

9.2 /10
$2.72
GloryBound Initiate

Glory-Bound Initiate

Creature — Human Warrior (3/1)

You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.)

3.4 /10
$0.12
GodFavored General

God-Favored General

Creature — Human Soldier (1/1)

Inspired — Whenever God-Favored General becomes untapped, you may pay . If you do, create two 1/1 white Soldier enchantment creature tokens.

3.8 /10
$0.10
Guardian of Pilgrims

Guardian of Pilgrims

Creature — Spirit Cleric (2/2)

When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn.

0.6 /10
$0.02
Gust Walker

Gust Walker

Creature — Human Wizard (2/2)

You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.)

1.5 /10
$0.02
Ikiral Outrider

Ikiral Outrider

Creature — Human Soldier (1/2)

Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
2/6
Vigilance
LEVEL 4+
3/10
Vigilance

2.1 /10
$0.08
Imposing Sovereign

Imposing Sovereign

Creature — Human Noble (2/1)

Creatures your opponents control enter the battlefield tapped.

6.9 /10
$0.36
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