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Cards similar to Keeper of the Dead (400)

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Temple Thief

Temple Thief

Creature — Human Rogue (2/2)

Temple Thief can't be blocked by enchanted creatures or enchantment creatures.

1.5 /10
$0.03
Thieving Varmint

Thieving Varmint

Creature — Varmint (2/1)

Deathtouch, lifelink
, Pay 1 life: Add two mana of any one color. Spend this mana only to cast spells you don't own.

4.8 /10
$0.23
Thraxodemon

Thraxodemon

Creature — Demon (2/2)

, , Sacrifice another creature or artifact: Draw a card.

4.1 /10
$0.02
ThrillKill Assassin

Thrill-Kill Assassin

Creature — Human Assassin (1/2)

Deathtouch
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

5.4 /10
$0.05
Thriving Rats

Thriving Rats

Creature — Rat (1/2)

When Thriving Rats enters the battlefield, you get (two energy counters).
Whenever Thriving Rats attacks, you may pay . If you do, put a +1/+1 counter on it.

3.4 /10
$0.08
Vampire Hexmage

Vampire Hexmage

Creature — Vampire Shaman (2/1)

First strike
Sacrifice Vampire Hexmage: Remove all counters from target permanent.

7.8 /10
$0.24
Vampire Opportunist

Vampire Opportunist

Creature — Vampire (2/1)

: Each opponent loses 2 life and you gain 2 life.

2.3 /10
$0.05
Vault Skirge

Vault Skirge

Artifact Creature — Phyrexian Imp (1/1)

( can be paid with either or 2 life.)
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

6.6 /10
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Veteran Ghoulcaller

Veteran Ghoulcaller

Creature — Human Rogue (2/2)

Menace
Whenever a card in your graveyard is put into your hand, conjure a duplicate of that card into your hand.

10 /10
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Vile Bile

Vile Bile

Creature — Ooze (3/3)

Whenever a player's skin or fingernail touches Vile Bile, that player loses 2 life.

10 /10
$0.16
Vile Manifestation

Vile Manifestation

Creature — Horror (0/4)

Vile Manifestation gets +1/+0 for each card with cycling in your graveyard.
Cycling (, Discard this card: Draw a card.)

4.6 /10
--
Wei Scout

Wei Scout

Creature — Human Soldier Scout (1/1)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

2.2 /10
$3.56
Whispering Snitch

Whispering Snitch

Creature — Vampire Rogue (1/3)

Whenever you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life.

4.3 /10
$0.04
Wight

Wight

Creature — Zombie Soldier (3/2)

Wight enters the battlefield tapped.
Life Drain — Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card.

4.8 /10
$0.18
Wretched Anurid

Wretched Anurid

Creature — Zombie Frog Beast (3/3)

Whenever another creature enters the battlefield, you lose 1 life.

6.7 /10
$0.02
Xenosquirrels

Xenosquirrels

Creature — Alien Squirrel (0/0)

Xenosquirrels enters the battlefield with two +1/+1 counters on it.
After you roll a die, you may remove a +1/+1 counter from Xenosquirrels. If you do, increase or decrease the result by 1.

5.8 /10
$0.06
Zombie Assassin

Zombie Assassin

Creature — Zombie Assassin (3/2)

, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated.

0.7 /10
$0.17
Aberrant

Aberrant

Creature — Tyranid Mutant (0/0)

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Trample
Heavy Power Hammer — Whenever Aberrant deals combat damage to a player, destroy target artifact or enchantment that player controls.

8.4 /10
$0.34
Arrogant Poet

Arrogant Poet

Creature — Human Warlock (2/1)

Whenever Arrogant Poet attacks, you may pay 2 life. If you do, it gains flying until end of turn.

1.9 /10
$0.01
Ashling the Extinguisher

Ashling, the Extinguisher

Legendary Creature — Elemental Shaman (4/4)

Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature.

5.4 /10
$4.11
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