← Edit search Random card

Cards similar to Keeper of the Mind (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Dandn

Dandân

Creature — Fish (4/1)

Dandân can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Dandân.

2.5 /10
~$16
Deeptread Merrow

Deeptread Merrow

Creature — Merfolk Rogue (2/1)

: Deeptread Merrow gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

1.8 /10
$0.09
Deranged Assistant

Deranged Assistant

Creature — Human Wizard (1/1)

, Mill a card: Add . (To mill a card, put the top card of your library into your graveyard.)

8.6 /10
$0.03
Drowned

Drowned

Creature — Zombie (1/1)

: Regenerate Drowned.

0.9 /10
$0.23
Elusive Spellfist

Elusive Spellfist

Creature — Human Monk (1/3)

Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.

5.4 /10
$0.05
Erdwal Illuminator

Erdwal Illuminator

Creature — Spirit (1/3)

Flying
Whenever you investigate for the first time each turn, investigate an additional time.

8.4 /10
$0.08
Etherium Sculptor

Etherium Sculptor

Artifact Creature — Vedalken Artificer (1/2)

Artifact spells you cast cost less to cast.

9.8 /10
$0.75
Evidence Examiner

Evidence Examiner

Creature — Merfolk Detective (2/2)

At the beginning of combat on your turn, you may collect evidence 4. (Exile cards with total mana value 4 or greater from your graveyard.)
Whenever you collect evidence, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

1.7 /10
$0.02
Flesh Duplicate

Flesh Duplicate

Creature — Shapeshifter Rebel (0/0)

You may have Flesh Duplicate enter the battlefield as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

8.5 /10
~$11
Flitterstep Eidolon

Flitterstep Eidolon

Enchantment Creature — Spirit (1/1)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flitterstep Eidolon can't be blocked.
Enchanted creature gets +1/+1 and can't be blocked.

5.3 /10
$0.15
Fog Bank

Fog Bank

Creature — Wall (0/2)

Defender, flying
Prevent all combat damage that would be dealt to and dealt by Fog Bank.

8.9 /10
$0.28
Frilled Oculus

Frilled Oculus

Creature — Homunculus (1/3)

: Frilled Oculus gets +2/+2 until end of turn. Activate only once each turn.

0.5 /10
$0.02
Furtive Homunculus

Furtive Homunculus

Creature — Homunculus (2/1)

Skulk (This creature can't be blocked by creatures with greater power.)

2 /10
$0.05
Giant Albatross

Giant Albatross

Creature — Bird (1/1)

Flying
When Giant Albatross dies, you may pay . If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.

0.7 /10
$0.11
Giant Tortoise

Giant Tortoise

Creature — Turtle (1/1)

Giant Tortoise gets +0/+3 as long as it's untapped.

2.9 /10
$4.92
Glimmerbell

Glimmerbell

Creature — Elemental Jellyfish (1/3)

Flying
: Untap Glimmerbell.

2.7 /10
$0.04
Gray Harbor Merfolk

Gray Harbor Merfolk

Creature — Merfolk Rogue (0/3)

Gray Harbor Merfolk can't be blocked.
Gray Harbor Merfolk gets +2/+0 as long as you control a commander that's a creature or planeswalker.

6.5 /10
$0.06
Gretchen Titchwillow

Gretchen Titchwillow

Legendary Creature — Halfling Druid (0/4)

: Draw a card. You may put a land card from your hand onto the battlefield.

8.2 /10
$0.12
Guild Thief

Guild Thief

Creature — Orc Rogue (1/1)

Whenever Guild Thief deals combat damage to a player, put a +1/+1 counter on it.
Cunning Action — : Guild Thief can't be blocked this turn.

4 /10
--
Halimar Wavewatch

Halimar Wavewatch

Creature — Merfolk Soldier (0/3)

Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
0/6
LEVEL 5+
6/6
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

2.7 /10
$0.11
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.