Enchantment — Saga // Enchantment Creature — Human Samurai (0/0)
(As this Saga enters and after your draw step, add a lore counter.)
I — Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.
II — Creatures you control get +1/+0 until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Nameless Conqueror
Trample, haste
Creature — Elemental (5/6)
Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.
Creature — Elemental (3/4)
Flying
: Tap all creatures with toughness 2 or less.
: All other creatures lose flying until end of turn.
Creature — Human Knight (3/4)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying
Legendary Creature — Sphinx (4/4)
Flying
Sphinx spells you cast cost less to cast.
Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Creature — Shapeshifter (0/0)
As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature, except it has "At the beginning of your upkeep, you may turn this creature face down."
Morph
Creature — Merfolk Wizard (2/2)
Kicker and/or
Vodalian Mindsinger enters the battlefield with two +1/+1 counters on it for each time it was kicked.
When Vodalian Mindsinger enters the battlefield, gain control of target creature with power less than Vodalian Mindsinger's power for as long as you control Vodalian Mindsinger.
Creature — Merfolk Wizard (4/4)
Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.
Creature — Phyrexian Jellyfish (4/4)
Flying
Watchful Blisterzoa enters the battlefield with an oil counter on it.
When Watchful Blisterzoa dies, draw cards equal to the number of oil counters on it.
Creature — Elemental (3/4)
Kicker (You may pay an additional as you cast this spell.)
Flying
When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.
Creature — Elemental (3/4)
Flying
Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn.
Creature — Elemental (6/4)
Whimwader can't attack unless defending player controls a blue permanent.
Creature — Drake (3/3)
Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Elemental Spirit (3/2)
Flying
Menace (This creature can't be blocked except by two or more creatures.)
Creature — Sphinx (3/7)
Flying
Whenever a creature with flying attacks, you may draw a card.
Creature — Human Soldier (3/3)
Wu Admiral gets +1/+1 as long as an opponent controls an Island.
Legendary Creature — Djinn (5/6)
You may pay and tap an untapped artifact you control rather than pay this spell's mana cost.
Flying
Legendary Creature — Human Soldier (8/8)
Zhou Yu, Chief Commander can't attack unless defending player controls an Island.
Legendary Creature — Human Pirate (3/3)
When Admiral Brass, Unsinkable enters the battlefield, mill four cards.
At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)
Creature — Zombie Horror (3/4)
Flying
, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.
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