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Cards similar to Kheru Bloodsucker (400)

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Thought Gorger

Thought Gorger

Creature — Horror (2/2)

Trample
When Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.
When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it.

3.5 /10
$0.21
Thriving Rats

Thriving Rats

Creature — Rat (1/2)

When Thriving Rats enters the battlefield, you get (two energy counters).
Whenever Thriving Rats attacks, you may pay . If you do, put a +1/+1 counter on it.

3.4 /10
$0.09
Tomb Robber

Tomb Robber

Creature — Human Pirate (1/1)

Menace
, Discard a card: Tomb Robber explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4.3 /10
$0.18
Vito Thorn of the Dusk Rose

Vito, Thorn of the Dusk Rose

Legendary Creature — Vampire Cleric (1/3)

Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.

9.8 /10
$6.50
Abattoir Ghoul

Abattoir Ghoul

Creature — Zombie (3/2)

First strike
Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.

3.6 /10
$0.09
Anafenza the Foremost

Anafenza, the Foremost

Legendary Creature — Human Soldier (4/4)

Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.
If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.

7.2 /10
$0.86
Bloodhunter Bat

Bloodhunter Bat

Creature — Bat (2/2)

Flying
When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.

3 /10
$0.04
Bloodrite Invoker

Bloodrite Invoker

Creature — Vampire Shaman (3/1)

: Target player loses 3 life and you gain 3 life.

2.1 /10
$0.09
Compleated Huntmaster

Compleated Huntmaster

Creature — Phyrexian Elf Warrior (2/3)

, , Sacrifice another creature or artifact: Incubate 3. (Create an Incubator token with three +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

7.1 /10
$0.02
Deep Goblin Skulltaker

Deep Goblin Skulltaker

Creature — Goblin Warrior (2/2)

Menace
At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Deep Goblin Skulltaker. (You descended if a permanent card was put into your graveyard from anywhere.)

4 /10
$0.03
Dusk Legion Sergeant

Dusk Legion Sergeant

Creature — Vampire Soldier (2/2)

Menace
, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

7.1 /10
$0.23
Duskmantle Prowler

Duskmantle Prowler

Creature — Vampire Rogue (2/2)

Haste (This creature can attack and as soon as it comes under your control.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

2.9 /10
$0.05
Felisa Fang of Silverquill

Felisa, Fang of Silverquill

Legendary Creature — Vampire Wizard (3/2)

Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever a nontoken creature you control dies, if it had counters on it, create X tapped 2/1 white and black Inkling creature tokens with flying, where X is the number of counters it had on it.

8.8 /10
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High Fae Negotiator

High Fae Negotiator

Creature — Faerie Warlock (3/5)

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Flying
When High Fae Negotiator enters the battlefield, if it was bargained, each opponent loses 3 life and you gain 3 life.

4.1 /10
$0.02
Inhumaniac

Inhumaniac

Creature — Brainiac (1/1)

At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on Inhumaniac. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from Inhumaniac.

10 /10
$0.10
Kami of Terrible Secrets

Kami of Terrible Secrets

Creature — Spirit (3/4)

When Kami of Terrible Secrets enters the battlefield, if you control an artifact and an enchantment, you draw a card and you gain 1 life.

3.1 /10
$0.02
Kamiz Obscura Oculus

Kamiz, Obscura Oculus

Legendary Creature — Cephalid Rogue (2/4)

Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

7.9 /10
$0.48
Knight of Infamy

Knight of Infamy

Creature — Human Knight (2/1)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

4.6 /10
$0.11
Lord Skitters Butcher

Lord Skitter's Butcher

Creature — Rat Peasant (2/3)

When Lord Skitter's Butcher enters the battlefield, choose one —
• Create a 1/1 black Rat creature token with "This creature can't block."
• You may sacrifice another creature. If you do, scry 2, then draw a card.
• Creatures you control gain menace until end of turn.

7 /10
$0.07
Lurking Chupacabra

Lurking Chupacabra

Creature — Beast Horror (2/3)

Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.

2.4 /10
$0.03
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