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Cards similar to King Crab (400)

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Clocknapper

Clocknapper

Creature — Human Spy (2/2)

When Clocknapper enters the battlefield, choose beginning phase, precombat main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.)

10 /10
$0.24
Cloud Djinn

Cloud Djinn

Creature — Djinn (5/4)

Flying
Cloud Djinn can block only creatures with flying.

0.1 /10
$0.26
Cloud Dragon

Cloud Dragon

Creature — Illusion Dragon (5/4)

Flying
Cloud Dragon can block only creatures with flying.

0.7 /10
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Cloudhoof Kirin

Cloudhoof Kirin

Legendary Creature — Kirin Spirit (4/4)

Flying
Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value.

2.9 /10
$0.61
Cyberdrive Awakener

Cyberdrive Awakener

Artifact Creature — Construct (4/4)

Flying
Other artifact creatures you control have flying.
When Cyberdrive Awakener enters the battlefield, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4.

9.5 /10
~$11
Dark Maze

Dark Maze

Creature — Wall (4/5)

Defender (This creature can't attack.)
: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.

0.7 /10
$0.12
Deadeye Navigator

Deadeye Navigator

Creature — Spirit (5/5)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Deadeye Navigator is paired with another creature, each of those creatures has ": Exile this creature, then return it to the battlefield under your control."

9.6 /10
$6.54
Deepchannel Mentor

Deepchannel Mentor

Creature — Merfolk Rogue (2/2)

Blue creatures you control can't be blocked.

7.2 /10
$6.47
Deepglow Skate

Deepglow Skate

Creature — Fish (3/3)

When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents.

9.5 /10
$1.63
Djinn of Fools Fall

Djinn of Fool's Fall

Creature — Djinn (4/3)

Flying
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

0.6 /10
$0.05
Docent of Perfection  Final Iteration

Docent of Perfection // Final Iteration

Creature — Insect Horror // Creature — Eldrazi Insect (5/4)

Flying
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection.

Final Iteration

Flying
Wizards you control get +2/+1 and have flying.
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.

8.8 /10
$1.42
Draining Whelk

Draining Whelk

Creature — Illusion (1/1)

Flash
Flying
When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's mana value.

7.1 /10
$0.42
Elder Spawn

Elder Spawn

Creature — Spawn (6/6)

At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you.
Elder Spawn can't be blocked by red creatures.

0.5 /10
~$15
Empress Galina

Empress Galina

Legendary Creature — Merfolk Noble (1/3)

, : Gain control of target legendary permanent. (This effect lasts indefinitely.)

7.6 /10
$9.45
Errant Ephemeron

Errant Ephemeron

Creature — Illusion (4/4)

Flying
Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

3.1 /10
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Escaped Shapeshifter

Escaped Shapeshifter

Creature — Shapeshifter (3/4)

As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color.

1 /10
$0.99
Eternal Skylord

Eternal Skylord

Creature — Zombie Wizard (3/3)

When Eternal Skylord enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have flying.

8.6 /10
$0.10
Experimental Aviator

Experimental Aviator

Creature — Human Artificer (0/3)

Flying
When Experimental Aviator enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.

3.8 /10
$0.05
Faerie Formation

Faerie Formation

Creature — Faerie (5/4)

Flying
: Create a 1/1 blue Faerie creature token with flying. Draw a card.

8 /10
$0.17
Feywild Caretaker

Feywild Caretaker

Creature — Orc Wizard (3/4)

When Feywild Caretaker enters the battlefield, you take the initiative.
At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.

7.4 /10
$0.12
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