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Cards similar to King Crab (400)

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Vesuvan Shapeshifter

Vesuvan Shapeshifter

Creature — Shapeshifter (0/0)

As Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature, except it has "At the beginning of your upkeep, you may turn this creature face down."
Morph

8.2 /10
$0.21
Viscerid Deepwalker

Viscerid Deepwalker

Creature — Homarid Warrior (2/3)

: Viscerid Deepwalker gets +1/+0 until end of turn.
Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

1.6 /10
$0.20
Wanderguard Sentry

Wanderguard Sentry

Creature — Drone (3/3)

When Wanderguard Sentry enters the battlefield, look at target opponent's hand.

0.2 /10
$0.24
Warped Researcher

Warped Researcher

Creature — Human Wizard Mutant (3/4)

Whenever a player cycles a card, Warped Researcher gains flying and shroud until end of turn. (It can't be the target of spells or abilities.)

0.1 /10
$0.18
Watcher of Hours

Watcher of Hours

Creature — Sphinx (6/6)

Flying, ward
Whenever you remove a time counter from Watcher of Hours while it's exiled, surveil 1.
Suspend 6— (Rather than cast this card from your hand, you may pay and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

5.7 /10
$0.08
Waterspout Elemental

Waterspout Elemental

Creature — Elemental (3/4)

Kicker (You may pay an additional as you cast this spell.)
Flying
When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.

0.6 /10
$0.19
Wind Spirit

Wind Spirit

Creature — Elemental Spirit (3/2)

Flying
Menace (This creature can't be blocked except by two or more creatures.)

0.2 /10
$0.22
Windreader Sphinx

Windreader Sphinx

Creature — Sphinx (3/7)

Flying
Whenever a creature with flying attacks, you may draw a card.

8.3 /10
$0.17
Windstorm Drake

Windstorm Drake

Creature — Drake (3/3)

Flying
Other creatures you control with flying get +1/+0.

5.4 /10
$0.06
Wormfang Behemoth

Wormfang Behemoth

Creature — Nightmare Fish Beast (5/5)

When Wormfang Behemoth enters the battlefield, exile all cards from your hand.
When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand.

0.2 /10
$0.24
Yanlings Harbinger

Yanling's Harbinger

Creature — Bird (2/4)

Flying
When Yanling's Harbinger enters the battlefield, you may search your library and/or graveyard for a card named Mu Yanling, Celestial Wind, reveal it, and put it into your hand. If you search your library this way, shuffle.

0.9 /10
$0.12
Advanced Stitchwing

Advanced Stitchwing

Creature — Zombie Horror (3/4)

Flying
, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.

3.5 /10
$0.26
Aeon Chronicler

Aeon Chronicler

Creature — Avatar (0/0)

Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.
Suspend X—. X can't be 0.
Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.

7.4 /10
$0.21
Air Elemental

Air Elemental

Creature — Elemental (4/4)

Flying

2.5 /10
$0.35
Ancient Carp

Ancient Carp

Creature — Fish (2/5)

1.1 /10
$0.05
Archmage of Echoes

Archmage of Echoes

Creature — Faerie Wizard (4/4)

Flying, ward
Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.)

8 /10
$2.89
Armored Cancrix

Armored Cancrix

Creature — Crab (2/5)

3.7 /10
$0.01
Armored Galleon

Armored Galleon

Creature — Human Pirate (5/4)

Armored Galleon can't attack unless defending player controls an Island.

0.6 /10
$1.02
Ashioks Skulker

Ashiok's Skulker

Creature — Nightmare (3/5)

: Ashiok's Skulker can't be blocked this turn.

1.5 /10
$0.03
Atemsis AllSeeing

Atemsis, All-Seeing

Legendary Creature — Sphinx (4/5)

Flying
, : Draw two cards, then discard a card.
Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.

7.5 /10
$0.26
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