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Cards similar to Kinsbaile Skirmisher (400)

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Nimble Hobbit

Nimble Hobbit

Creature — Halfling Peasant (1/3)

Whenever Nimble Hobbit attacks, you may sacrifice a Food or pay . When you do, tap target creature an opponent controls.

3.6 /10
$0.02
Oracle enVec

Oracle en-Vec

Creature — Human Wizard (1/1)

: Target opponent chooses any number of creatures they control. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack this turn. Activate only during your turn.

2.8 /10
$0.55
Oteclan Landmark  Oteclan Levitator

Oteclan Landmark // Oteclan Levitator

Artifact // Artifact Creature — Golem (0/0)

When Oteclan Landmark enters the battlefield, scry 2.
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Oteclan Levitator

Flying
Whenever Oteclan Levitator attacks, target attacking creature without flying gains flying until end of turn.

4.6 /10
$0.01
ParishBlade Trainee

Parish-Blade Trainee

Creature — Human Soldier (1/2)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
When Parish-Blade Trainee dies, put its counters on target creature you control.

4.8 /10
$0.02
Patrol Hound

Patrol Hound

Creature — Dog (2/2)

Discard a card: Patrol Hound gains first strike until end of turn.

1.8 /10
$0.15
Pippin Warden of Isengard

Pippin, Warden of Isengard

Legendary Creature — Halfling Advisor (2/2)

Partner with Merry, Warden of Isengard (When this creature enters the battlefield, target player may put Merry into their hand from their library, then shuffle.)
, : Create a Food token.
, Sacrifice four Foods: Other creatures you control get +3/+3 and gain haste until end of turn. Activate only as a sorcery.

8 /10
$1.70
Resilient Khenra

Resilient Khenra

Creature — Jackal Wizard (2/2)

When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)

1.7 /10
$0.11
Ruin Ghost

Ruin Ghost

Creature — Spirit (1/1)

, : Exile target land you control, then return it to the battlefield under your control.

6.6 /10
$0.28
Saiba Cryptomancer

Saiba Cryptomancer

Creature — Moonfolk Ninja (0/1)

Flash
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Hexproof

6.7 /10
$0.07
Samite Pilgrim

Samite Pilgrim

Creature — Human Cleric (1/1)

Domain — : Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.

0.9 /10
$0.13
Sanguine Evangelist

Sanguine Evangelist

Creature — Vampire Cleric (2/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying.

4.9 /10
$0.42
Seasoned Dungeoneer

Seasoned Dungeoneer

Creature — Human Warrior (3/4)

When Seasoned Dungeoneer enters the battlefield, you take the initiative.
Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

8.8 /10
$3.13
Seasoned Hallowblade

Seasoned Hallowblade

Creature — Human Warrior (3/1)

Discard a card: Tap Seasoned Hallowblade. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

4.1 /10
$0.10
Serene Steward

Serene Steward

Creature — Human Cleric Ally (2/2)

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature.

4.5 /10
$0.09
Setessan Battle Priest

Setessan Battle Priest

Creature — Human Cleric (1/3)

Heroic — Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.

2 /10
$0.04
Shaman enKor

Shaman en-Kor

Creature — Kor Cleric Shaman (1/2)

: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.
: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.

4.3 /10
$1.53
Shinewend

Shinewend

Creature — Elemental (0/0)

Flying
Shinewend enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Shinewend: Destroy target enchantment.

4.3 /10
$0.19
Sigiled Sentinel

Sigiled Sentinel

Creature — Human Knight (2/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Vigilance

3.1 /10
$0.02
Skyboon Evangelist

Skyboon Evangelist

Creature — Bird Advisor (3/3)

Flying
When Skyboon Evangelist enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)
Whenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn.

6.9 /10
$0.25
Standard Bearer

Standard Bearer

Creature — Human Flagbearer (1/1)

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

3.2 /10
$1.96
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